2004 gmc sierra gas tank size

What to know about building 224s

2023.06.03 03:20 Aqple98 What to know about building 224s

I run an eBay store that sells built 224s. I figured this is a short PSA for anybody interested in building a 224 that doesn’t know everything about it. 1) Because of the 58mm crankshaft, this engine vibrates a TON 2) The crankshaft uses a clone taper on the flywheel. The first 224 I built for myself when they came out last summer, I put a 212 NON-HEMI flywheel on it. The taper does not line up and the motor will have massive kick-back and vibrates even more. 3) If you’re buying a ARC aluminum rod, the wrist pin size is very important. The stock piston has a different wrist pin size than any flat top piston. If you put a flat top piston, you will have to get a different billet rod than a stock piston size billet rod. Look it up on google for more info. 4) The blower housing and gas tank are thicker due to a bigger plastic fan on the stock flywheel. If you buy a new starter cup for a 212, 196 clone, or gx200, it will be too short. Also the stock starter cup can bend pretty easy too.
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2023.06.03 01:17 Titanium-Legman Recommended Parties and Strategies For Each Lair Boss

Hello y'all, I've been playing a TON of DD2 since its full release, and I've spent a lot of that time fighting the lair bosses to figure out what works well against them, and what doesn't. I wanted to share what my experience has been so that anyone who's been struggling against a particular boss (like the Leviathan, damn its soul if it has one) might be able to glean some extra info to help them. Bosses are broken up by section for ease of reading, and I've also made two videos outlining the same points if you prefer to listen rather than read. They're linked below. Spoilers for boss mechanics and whatnot of course follow. Also apologies if formatting gets messed up, this is a long one.
- Dreaming General + Librarian
- Leviathan + Harvest Child
DREAMING GENERAL
Tangle boss. Takes up the first three rows of his arena, with the fourth row taken up by a targetable, but indestructible, Taproot.
Cadaver Type. Size three enemy, front three rows.
Taproot. Indestructible, size 1 back row.
205 HP
ATTACKS AND MECHANICS
The only mechanic in this fight revolves around the Taproot, which will slowly try to constrict your party over the course of the battle. Upon entering the fight, it’ll add a “Growth” token to each member of the party. Every round, it’ll add another to two random party members, maxing out at three total tokens per character. Once they reach three, the character will be bound, gaining a “Strangle” token and having their actions restricted to using the encounter specific “Whispering Darkness.” This attack inflicts stress on the rest of the party, and must be used whenever a bound hero takes their turn.
Every time an attack hits the Taproot, one stack of Growth is removed from a random hero. This means, to remove all the growth the root creates each turn, you have to hit it twice a turn. You can use damaging attacks, debuffs like Blinding Gas, combat items, whatever. The issue is that hitting the root twice triggers a new attack, “The Soil Stirs.” This marks two ranks of your formation to be attacked on the following turn, causing massive damage to the heroes it hits. This is the case even if you hit the Root once over multiple turns; the second hit it takes will trigger the attack if it didn’t already have it prepared, regardless. If all heroes wind up bound "Nightmare" is used, hitting the party for big damage and releasing them.
General also uses "Unsettling Whispers" to inflict damage and stress on the target.
Waking Dead and Nightmare ignore Stealth, Dodge, Blind and Taunt.
PARTY AND STRATEGY
Plague Doctor, Flagellant, Grave Robber, Occultist and Runaway are all good for DOTs, debuffs, and hitting the Taproot.
Hellion is good for boss damage and hitting the Taproot via Iron Swan. Highwayman also works for this
Vestal is good for healing and Consecrations since this is a longer fight.
Minimizing the "Waking Dead" triggers the boss gets is vital. Start the fight by applying DOTs to the boss, buffing, dealing damage, etc. hit the Taproot ONCE on Round 2. Now the next attack will trigger "Waking Dead." Continue dealing damage and prepping. Round 3, go wild on the Taproot. multi rank DOT attacks, combat items, single target attacks, all that. You'll remove the max amount of growth without triggering multiple Waking Dead multiple times. Repeat until death.
LIBRARIAN
Sprawl boss. When you enter the fight, The Librarian will be hiding in rank 4 behind three stacks of books of varying health values.
Fanatic type. Size 1 enemy, starts in back row.
116 HP
ATTACKS AND MECHANICS
The major mechanic to look out for here is the Librarian’s Page BurneBurning Bright combo. Each turn, he will burn one of the stacks of books he’s hiding behind using Page Burner, taking off a chunk of its HP. When he destroys one this way, his next attack will be Burning Bright, a party wide AOE attack that deals big damage, potentially inflicting Burn on everyone hit, AND giving the boss a dodge token. If all books are destroyed boss will Ignite, gaining HP and Speed and proceeding to use Burning Bright THREE TIME A TURN, which will kill the party in short order.
“Mandatory Reading,” a single target health damage attack that burns and causes stress as well.
“Categorize” that shuffles the party.
“Burnout” which will push the boss back behind his books if you pull him forward, dealing damage and burning the front row and giving him two dodge tokens
“Smokestack” which gives a single target 2 blind tokens, a vulnerable token, and grants the boss a dodge token.
PARTY AND STRATEGY
Plague Doctor for DOTs and burn removal, Grave Robber and Flagg for more Blight, Highwayman for damage and Dodge removal, all of whom have rank flexible damage.
Jester and Man-at-Arms for repositioning after Categorize.
LEPER BAD, BIG SAD.
Healing is low priority since the fight is on a timer, bring blind removal with skills and milk soaked linens to keep damage up.
THE HARVEST CHILD
Boss of the Foetor. A disgusting cornucopia child who makes my skin crawl. Enters the fight with two Fetid meat piles
Plague Eater type. Size two enemy, back two rows.
120 HP
Fetid Meat, front two rows.
ATTACKS AND MECHANICS
The signature mechanic of this fight is the “Hunger” token, a debuff that can be applied to your heroes when they’re attacked by the meat piles that accompany the Child. If they do not resist, an afflicted hero will receive a hunger token, and on their next turn they will be forced to move a rank forward before they can act. If a hero is under the influence of one of these tokens when they move to the front line, they will be forced to use the “Feed the Hunger” skill. Not only does this use the heroes' turn, it also causes them to lose a chunk of max HP for the rest of the combat! Probably because they contract like 5 different diseases and 8 different parasites from eating this.
The Child will move forward through the fight using two attacks.
"Sapid Drippings" to blight your backline.
"Tantalizing Tidbit" to inflict stress.
Uses "Maws of Life" when in the front, inflicting huge damage to your front two heroes, applying bleed to them, and then moving it to the back row to start all over again.
PARTY AND STRATEGY
Movement effects are key here. Jester, Grave Robber, Man-at-Arms and Hellion all work for this. Can move hungry characters back, and some characters like MaA and Hellion can immobilize themselves to prevent others from moving forward and using "Feed the Hunger." Relevant skills are "Hold the Line" and "Toe to Toe" respectively. Hunger token is also a debuff, so high debuff resist characters like Poet Leper can be good here.
So long as you can handle all the in-battle movement, there’s no real specific heroes or attacks you need to worry about using for damage. Pretty much anything goes, although packing some bleed attacks can be nice as the Child’s bleed resist is quite low. Jester is the best for all of this, but Highwayman's dodges and ripostes, as well as Leper's Chops are good for damage phases as well.
For healing, there's plenty of bleed and blight as as always Plague Doctor is quite solid. Vestal's dot removal isn't AS good IMO, but there's something to be said for consecrations effecting the front rank over multiple turns, potentially buffing squishies who get pulled to the front by hunger.
As far as the Child is concerned, any attacks that can anchor it or the meat piles will prevent it from nibbling on your gibblets; after all, if it can’t get in bitin’ range, what’s it supposed to do? I’m a particular fan of the bear trap item to immobilize a member of the enemy party, but any such effect can get the job done. Just don't kill the meat, as if the Child is in the frontline it will ALWAYS use "Maws of Life" afaik.
Really, the Child is a more intimidating fight than it is challenging. Once you have a grasp of the mechanics it’s quite manageable, so long as you come prepared to deal with party shuffles. That’s probably why I always hated it in the Early Access period; I was far less accepting of such strategies in the past, and didn’t often account for them in my builds.
THE LEVIATHAN
Shroud boss. Here it is, the biggest boi himself, the Leviathan. This is the one I've struggled with by far the most. Takes up the front two rows at first, until it summons its hand, which takes the front two rows and moves the boss to the back two rows.
Fisherfolk type. Size two enemy. Shifts between front and back two rows.
155 HP
Hand. First two rows.
24 HP
ATTACKS AND MECHANICS
The main mechanic of this battle revolves around the Leviathans hand. While not present at the start of the battle, it will quickly be summoned by the boss when it uses its “Deep Rising” attack. While the hand can be killed, it will return the next time the boss uses "Deep Rising."
“Eyes of the Storm” Boss will damage and mark two heroes, causing the hand to attempt to grab one of them on its next action with its "Undertow" attacks, holding them under the water. This causes damage to HP and Stress until it is destroyed.
"Batter" causes the hand to pummel a marked hero, dealing moderate damage and potentially shuffling them while inflicting stress.
"Breath of the Sea." Used at the start of any round when the hand isn’t on the field, this attack blinds, inflicts vulnerable tokens, and stresses the whole party. Debuffs as always can be resisted.
"Tidal Surge" damages the entire party, inflicts stress, can apply barnacles that inflict bleed when moving ranks, and has a chance to inflict the "Algan Bloom" disease as a little parting gift. Because WHY NOT RIGHT?
"Deep Rising" will be used to re-summon the hand shortly after it has been destroyed.
There’s a lot going on here, to be sure, more than any other Lair boss in the game.
PARTY AND STRATEGY
Ripping this section wholesale from my script because it's important
"Mitigating the Grab"
The absolute key factor at play here, is maximizing your move resist, and being able to burst down the Hand. The “Undertow” attack which it will use to abduct a hero can be avoided with move resist; once you hit 100%, it literally can’t grab you even though it will try. To make use of this, the Sergeant Path Man at Arms and the Poet Path Leper are excellent candidates. As front line tanks, they can take the punishment that they’re likely to receive from the Leviathan’s various attacks, and they largely mitigate the scariest part of the battle.
Each of these lads has their own advantages and disadvantages; the Man at Arms can use defender to cover the second hero to get marked, making it impossible for the Hand to grab anyone. However, his damage is low, and he requires outside support for healing and stress reduction. On the flip side, the Leper has good damage, and phenomenal self healing and stress reduction, freeing up the rest of the party to deal boss damage. However, he can’t cover the other marked hero as Undertow ignores taunt, so you’ll likely need to spend some time beating the Hand down and rescuing your allies. Poet also doesn’t give an automatic +100% move resist, so you’ll need to rely on outside buffs and the bonus from Withstand to get you there. With these factors in mind, I feel the Sergeant MaA slightly edges out Poet Leper here since he completely negates the grab mechanic, but the choice is yours. Keep in mind as well, that even if you DO prevent the grab, it can still be worth it to kill the Hand periodically to keep it from hammering on marked heroes.
"Damage and Healing"
As for the rest of the party, your options are pretty open so long as you’re keeping the Hand under control. The Leviathan is susceptible to DOTs, as are most bosses, although its bleed resist is higher than the others. You will be suffering a lot of damage in this fight, so a strong healer is a must; I like the Vestal here, as she can buff the frontline tank with her consecrations, slap the hand or the boss with Judgement, and throw out big heals when needed. There also aren’t any major DOTs to worry about clearing off your party so the PD isn’t as useful for healing, tho her Blight is good for the boss. Runaway can also be a nice pick thanks to rank flexible burns and Cauterize healing when you’re made to bleed by barnacles. Jester is a good pickup thanks to his stress heals, ability to move shuffled heroes back into position if they get Battered, and Slice Off can actually inflict good bleed with Jester’s resist piercing and Vulnerability application when upgraded. Finally, the Occultist deserves a mention with his potential for big heals, and his hexes also weakening and applying Vulnerable to the boss.
I still haven't beaten this boss without my party in shambles, but something I’m going to try on my next attempt is this; Sergeant Man at Arms, Poet Leper, Virtuoso Jester and Seraph Vestal. With this, you’ll have two maxed out move resist heroes to nullify the Hand, bleed DOTs and Vulnerability to chip the boss down, plenty of healing across the whole party, buffs, stress reduction, the works. Will it work? Who knows, but it’s worth a shot.
Which Lair to Clear?
This is a tough question. While yes, I would say that The Dreaming General is by far the easiest of these bosses to take down in general, the Leviathan is by far the hardest, and the Librarian and Harvest Child lie somewhere in the middle, the real issue lies with the boss of the confession that you’re on, and what team comp you’re planning on running to get to it. A team could be great at dealing with The Leviathan but be terrible at fighting the Seething Sigh, for example. So this is a decision you’ll have to make for yourself. I'm still working on Confession 3, so my Leviathan or Harvest Child teams may be the way to go for movement, but more testing is warranted.
Thanks for reading/watching y'all. I hope my thoughts and observations are helpful to someone out there. I'm totally open to feedback as well, if there's something I'm missing about a fight or a hero that's good/bad for something that I got wrong let me know. I'm still learning myself.
Be good to each other!
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2023.06.03 00:21 themasterpodcaster Water Shielding Complete Enclosure

This post is part two of my plan for a enclosure of basalt rock and water shielding combined. You can use water alone but in general at least its much more effective to use basalt and water together as far as I know.
Part one is here
Basalt Shielding Complete Enclosure
https://www.reddit.com/TargetedEnergyWeapons/comments/13yrfez/basalt_shielding_complete_enclosure_and_frame/



Method One
Sea water is best and Im assuming if you cant get sea water then salt water must be better then normal. Try to make the water as similar to sea water as you can Im guessing.
This uses 1.25 wide 2.33ft tall 15 gallon cylindrical water containers. I'm thinking I need two layers so that I can offset the first with the second layer on the outside. Each container on the outside has its center blocking the spot where the two containers on the inside layer
meet. This makes a wall of water without weakness I hope. The wall needs to be 3.25f so it needs to be taller. On top of these containers on the inside layer of them is a single row of collapsible 5.3 gallons water containers.
I'm thinking Ill put a plywood between them and the containers underneath them so they can be pushed together and fit closely together and so the different diameter doesn't cause them to go off.
The top of the 15 gallon containers has a spot at the top where there's a gap thats a weakness. Im thinking Ill put 1 gallon water bag there perhaps partially empty to make it more malleable and the weight of
the 5 gallon container will hopefully mush it down so it fills in the uneven gaps in the top of the 15 gallon container. In front of the row of 5 gallon containers on top of the 15 gallon containers Ill put a pool tube to help block the weakness on top of the 15 gallon containers.
Ill overlap these pool tubes at the end in order to create a totally unbroken wall of water. Because the wall needs to be little taller Ill add large fomentek water bags at the top. The large fomentek bag has its top 6 inches lying on top of the 5 gallon container
and its held in place by a couple bricks wrapped in tarp or something temporarily. The bags hang down on the inside and overlap hopefully by 6 inches from bag to bag. Then you put 4 3x6x1.25 giant 140 gallon water bags on top of the structure lying perpendicular
to it. They overlap all the water walls by a foot. Then the pool tubes are put over the gaps between them. When there full you slide your hand under and remove the bricks from the water bags if possible. Or the top could be made of water bags.

Method 2
You use 6 or possibly 8 140 gallon water bags for the main wall of water. There 3ft wide, 6ft long and 1.25ft thick. First you position and fill the 15 gallon containers. You put 4 on the outside of every water bag. They weigh 120lb each and the water bag weighs
1100lb. So with 4 on one side weighing almost half as much as the water bag and the basalt and frame wall on the other side it might keep them standing up well enough. They 15 gallons are 2.33ft high and the water bags are 3ft tall standing on there side so tall
enough to hold them up. Putting another 500lb of sandbags on top of the 4 containers might work well if the water containers arnt enough. You position a 15 gallon in front of the spot where two water bags meet and then put a 5.3 gallon container on top so its
as tall as the water bag. You can also put fomenteck water bags over the crack as well if you can make them stay in place. You could two to shield one end and then two each side. The two on the end extend way outside of the actual area your shielding.
The ones on both sides form a tight wall along with the two on the end but then extend of the other side somewhat. The width of the basalt structure is 4.25ft and the length of the water bag is 6ft. So you could push the two that extend from the side of the end over
.85ft each to make room to fit the final end water bag between them. You might be able to overlap the where the waterbags meet on the lengthwise sides as well. There are different sizes you might be able to use to make it fit better. The roof of the water shielding might
bend down .25ft to meet the wall or you could put fomenteck waterbags on top perhaps. Like with the first method you might need to put something light weight on top of the structure to help prop up the water ceiling that the top of the basalt structure is roughly
level with the top of the water wall. This is a nice method in that you be able to set it up quickly because there you dont have to postion a bunch of things carefully. They just start in the position and it will only take a small number of hours for a garden hose to fill all
the containers from what I read. Its also nice because you can keep better track of the small amount of cracks. You could also use 4 inch fence posts and fence post foam or concrete possibly to hold up the water bladders. You could dig it with a 3 inch auger attached
to a well powered drill instead of using a fence post digger, shovel or a real auger. To protect the fomenteck water bags and the 5.3 gallon constrainers the more delicate ones you could use 1 or two layers of heavy cheap moving blankets.
Hopefully this would block pretty decent air guns and stuff that gang stalkers might try to shoot at them and you could protect it with plywood from the most vulnerable direction. Can also protect them from any natural damage. Then you can put a heavy tarp
to help protect them from the sun. Poly tubing might also work for water shielding especially for the roof where there isnt much pressure on it or for shielding cracks but I dont know about how you close them so no idea if it works.

The water shielding can act as an automatic sound barrior as you build I think and while you test the structure.


HOW MANY 15 GALLON WATER CONTAINERS FOR A DOUBLE LAYER AROUND A 9XFT LONG 5FT WIDE BASALT STRUCTURE 6o of them about $10000
9 containers long is 11.25ft nearly long enough to the length of the structure 9 plus 2 containers which is 11.5
18 for first layer on sides
8 for first layer on ends since it takes exactly 4 to equal 5ft and fill in the space
26 for first layer
sides second layer is 22
ends second layer is 12
second layer is 34
total is 60 for double layer 1 height containers costs $1000





15 gallon containers
https://www.thecarycompany.com/15-gallon-natural-tight-head-plastic-drum-reconditioned?utm_source=google_shopping&gclid=CjwKCAjw04yjBhApEiwAJcvNoT17vQCNe5vGlbW7CsZwLvpR_zIfcWKd_kqJI9DiGmnCwOBDVTTwOxoCj9YQAvD_BwE#specifications


140 gallon water bags and other sizes
https://www.amazon.com/gp/product/B0BL29YQKB/ref=ox_sc_act_title_3?smid=A1UJFOP8HLWSUN&psc=1

large fomentek water bag
https://www.amazon.com/Large-Fomentek-Hot-Cold-Watedp/B00WVPNWZC/ref=sr_1_9?crid=336IIOOXN93R&keywords=fomenteck%2Bwater%2Btherapy%2Bbags&qid=1685220594&sprefix=fomenteck%2Bwater%2Btherapy%2Bbags%2Caps%2C84&sr=8-9&th=1

large fomentek water bags in bulk cheaper
https://www.backbenimble.com/fomentek-hot-water-bottles.htm?msclkid=6459c66592211766d702a217101d5398

1.3 gallon containers
36 Pcs 1.3 Gallon Collapsible Water Storage Bag Water Container Bag Emergency Jug Clear Plastic Storage Pouch Freezable Water Carrier Tank Foldable Bottle for Outdoor Sport Camping Hiking Backpack

5.3 gallon collapsible containers not quite as big as they say for the ones I measured that i got from walmart after I filled them up to the absolute top. It was 10 inches wide 12 inches deep and 10 inches high or something.
https://www.amazon.com/gp/product/B09MVNJG17/ref=ox_sc_act_title_46?smid=AFACUH7IM17NK&psc=1

pool water bag 10ft long and is it 1ft wide? $9 and free shipping
https://intheswim.com/p/10-single-water-bag-blue/72909.html#description-btn-div




HIDING THE STRUCTURE
You could use a pop up gazebo or a more quickly set up greenhouse or possibly a soft storage shed wich is similar if there big enough. You set up the pop up gazebo and then build it inside of it. The gazebo is more respectable and accepted by
landlords and stuff then a big tent or tarp. Put a heavy tarp over the gazebo possibly to protect it from weather and other damage. If the amount of steel or aluminum in it is too much in the gazebo and messes up the shielding you might be able move it off of the
structure with a person or 4 wheeled doly on each leg ( just a random idea).


IMPORTANT TO MOVE WITH URGENCY
The economy will get worse as far as I know and will possibly collapse. Gas prices will rise during the summer at least. Basalt and other materials and items might become less available.
The warm weather will end eventually making it a lot harder to complete a large structure. I certainly feel texteme urgency because of my rapid mental and physical decline and also these reasons.
Also as far as I understand it which is quite limited the world is getting worse and more controling, gang stalking will probably get more alot more empowered and there technology is getting better.
But the best way to move effectively is still to be smart and deliberate to test things as far as I know. It takes time to be smart so you should get started on it.




QUESTIONS

I didnt condense my questions enough i just tried to cover everything mostly even though I must have missed alot of things. I leave it to you to judge what information I need the most and to answer the questions and give other information
in the most helpful way you have time for. What I need urgently is to order my basalt and my water containers and I can figure out the other details as the stuffs on the way. So I need to be able to decide on a rough plan and on a type of basalt so I can order my
basalt. I need to know if water shielding is going to helpful for me and how much water I need.


So I'm trying to block RNM because sinking up there attacks with my thoughts is an incredibly important part of the attacks. I want to block the mental attacks themselves but blocking the RNM will probably be enough to make that stop
by itself. I also need to block them making me feel emotionally numb, low energy, extremely depressed lack a void of happiness chemicals or something and making extremely unintelligent and cant form thoughts. These symptoms all vary at the
same time and seem parts of the same attack. Sometimes when its bad its also very hard to move and I can perceive my body as heavy and stuck and strange. My consciousness is compressed and receads as if I dont exist and I become dethatched
Also reduces anxiety. Happened when I was writing this because speaking about it is a trigger for them and I had to wait for find the words. Other TIs talk about similar symptoms.



These symptoms can all change

an extreme amount in just a second since its artificial and they change based on triggers that hold an emotional charge and significance to my attackers.

So i'm only trying to block them attacking my brain.

How should the basalt be around my body compared to around my head?

How thick should it be around my feet compared to my body?


I think you said that you need it double thick above your head and behind it but in the pictures of your set up it showed 1 full crate above and 1 full crate behind the same as the full crate on either side.
Is it true that you need it double thick above and double thick protection behind while in a prone position?

Why is that? Is above more important just because of the angle of attack or that part of the brain?

Is this also going to be true with me whos not trying to block physical attacks? Will my forehead or face or top of head or both be more vulnerable?
Since all im trying to block are the RNM, mental attacks and perhaps nervous system influence ( just totally guessing about that last comment )

In your photos you have pillowcases with basalt on top of the side crates and back crate covering the crack where they meet the top crate. The pillowcases only give you like 3 inches of protection. How does that actually work to block the crack?

Why dont you need basalt to block the vertical cracks between the crates?


I cant get a good handle on why you dont need 2 crates high 2 crates deep and 3 crates wide with one removed for your head to get the protection.


Why dont you need basalt to block the vertical cracks between the crates?

How much do you think the protection varies by thickness? If you double it or half it how much does the protection multiply or divide?

What's the highest amount you think youve divided the attacks by and what was the weakness that stopped you from dividing it further?

Could I divide it more than that and how?

Do you think RNM and mental attacks will require more or less basalt then physical attacks. They seem to be able to intrude on my mind for reading or attacking to a
very unusual degree and none of my shielding tests have effected it at all for many years although I've done some which might be very strong ones.




WATER SHIELDING QUSTIONS
Do you think I need water with my basalt since it will cost me $1000 or $1500 to $2500? I think i've seen you say it blocks DC heavy pressure. Is that a single type of physical attack or an important aspect of electromagnetism?

What are the chances they could use DC heavy pressure in a mental?

Will all types of attacks be blocked with the combination of basalt and water if you have enough?

is that the magic combination for everyone or just for your physical attacks.


Whats the ratio in thickness of water to basalt for a full shield of water?




How much do you think the amount of time I spend inside it will affect how well it works. Like will spending only 2 hours in it be a lot inferior then being able to spend 24 hours or a week.


What do you think about how to build it?


Do you think it would be ok to use small nail gun nails in the frame since the mainstay bags that you have metal on them?


What are angles of attack and how does it make sense to set up my thicker protection



I need any kind of help you can give me with this project. Iv been working on this plan and this post for 6 to 12 days where the majority of my work everyday was on it. Then other weeks and months
on similar plans and research on making basalt shielding happen. So it takes me forever to do anything even though I labor all day during the time im not recovering from it. It doesnt seem like I'm capable of
taking in the information on what basalt shields and on the measurements and to figure out how to classify my attacks. I had to make a simple summary of the most simple aspects of using basalt and water
to understand it and that must have taken me a day or more of work to piece together different posts and to organize.
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2023.06.02 20:42 AzureBeast Respect Hobgoblin (Marvel 616)

Roderick Kingsley, the Hobgoblin

"My name's Roderick Kingsley. That was my brother you killed. Which, honestly, I'm fine with. He was an idiot. But then you went too far… You stole my brand SO YOU'RE A DEAD MAN!"
Roderick Kingsley was a ruthless designer in New York City who developed a financial empire that stretched far beyond the fashion industry. When a rival designer donned a costume and attempted to steal Kingsley's designs, he was saved only by the interference of Spider-Man. Kingsley acquired the original Green Goblin suit and equipment from a bank robber who had discovered one of Osborn's hidden caches around the city. Taking the name Hobgoblin, Kingsley used his costumed identity to grow his business interests without implicating himself, and became a regular foe to Spider-Man and other New York heroes.
Feats will be marked with the source.
Encyclopedia Entries: Official Handbook of the Marvel Universe Deluxe Edition Spider-Man Unmasked Official Handbook of the Marvel Universe: Spider-Man 2004 Official Handbook of the Marvel Universe A to Z

Physicals

General

Strength

Striking
Lifting/Throwing
Other

Durability

Blunt
Other

Speed/Agility

Skill/Misc

Gear

Glider

General
Speed/Maneuverability
Strength
Gadgets
Misc

Grenades

Pumpkin Bombs
Gas

Gloves

General
Energy Beams
Electricity

Razor Bats

Misc

Fights

Respect Threads for scaling:
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2023.06.02 19:08 Dracasethaen Does this Facebook post count?

Does this Facebook post count? submitted by Dracasethaen to conservativeterrorism [link] [comments]


2023.06.02 18:04 kindlefindthrowaway Looking for advice or reassurance on my routine.

Been praying in my iron temple for about 9 months and here’s some info about my routine.
Starting weight: ~220lbs Current weight: 193.7
Starting bf%: 23 - 24 Current: bf%: 22-22.5
I’m using macro factor as my calorie counter. Right now I’m allowed 2050 calories. The only macro I make sure to hit is protein and my most neglected macro is carbs.
Daily protein: 190-200g a day
I take 50g of isopure with about 3oz of water 2-3 times a day usually fasted. Morning, after my workout, and if I have a light dinner I’ll take it before bed. The rest of my protein comes from food.
I’m using the strong lifts app and I’m doing the 5x5 program and I run daily as a stress aid anywhere between .5-3 mile’s depending on my lifting workout. My 3 core exercise workout total weight is 615 right now (don’t remember where I started because I accidentally deleted the app once) and I have only plateaued on bench at 180 and deloaded to 160. Everything else I feel like I still have gas in the tank to add more weight and do more reps, but I’m just following the routine and adding the recommended weight each time. I also do a light workout on 2 of my off days for core and upper body.
Ultimately my main goals are to 1. 16-18% bf 2. Workout bench with 225 3. Join the 1000 club 4. Look better
I’m aware it’s hard to get serious gains dieting but I’m trying to get my weight under control so gains are coming second. After that I will focus on eating for strength, size doesn’t matter to me just want to hit those personal goals.
Anyway just looking for opinions and what you think of my routine.
submitted by kindlefindthrowaway to swoleacceptance [link] [comments]


2023.06.02 16:08 Confident_Ad9404 List help

Im new to astra militarum and any advice for my list would be helpful
 
++ Brigade Detachment 0CP (Imperium - Astra Militarum) [103 PL, 1,995pts, 12CP] ++
 
+ Configuration +
 
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
 
Detachment Command Cost
 
Game Type: Open
 
Regimental Doctrine: Born Soldiers
 
+ HQ +
 
Cadian Command Squad [4 PL, 75pts]
. Cadian Commander: Laspistol, Power sword
. Cadian Veterans
. . Cadian Veteran w/ chainsword: Chainsword, Laspistol
. . Cadian Veteran w/ Master-Vox: Laspistol
. . Cadian Veteran w/ Regimental Standard
. . . Lasgun and Regimental Standard
 
Death Rider Squadron Commander [3 PL, 50pts]: Plasma pistol, Power sword
 
Tank Commander [10 PL, 180pts]: Armoured Tracks, Lascannon, Leman Russ Battle Cannon, Relic: Gatekeeper, Warlord
. 2 Heavy Bolters: 2x Heavy bolter
 
+ Troops +
 
Death Korps Grenadier Squad [Legends] [2 PL, 45pts]
. 4x Death Korps Grenadier: 4x Frag & Krak grenades, 4x Hot-shot Lasgun
. Death Korps Watchmaster: Plasma pistol, Power sword
 
Death Korps Grenadier Squad [Legends] [2 PL, 45pts]
. 4x Death Korps Grenadier: 4x Frag & Krak grenades, 4x Hot-shot Lasgun
. Death Korps Watchmaster: Plasma pistol, Power sword
 
Death Korps of Krieg [4 PL, 80pts]: Death Korps Medi-pack
. 7x Death Korps Trooper w/ lasgun: 7x Frag grenades, 7x Lasgun
. Death Korps Trooper w/ plasma
. Death Korps Trooper w/ Special Weapon: Sniper Rifle
. Death Korps Watchmaster: Chainsword, Laspistol
 
Death Korps of Krieg [4 PL, 80pts]: Death Korps Medi-pack
. 7x Death Korps Trooper w/ lasgun: 7x Frag grenades, 7x Lasgun
. Death Korps Trooper w/ plasma
. Death Korps Trooper w/ Special Weapon: Sniper Rifle
. Death Korps Watchmaster: Chainsword, Laspistol
 
Death Korps of Krieg [4 PL, 80pts]: Death Korps Medi-pack
. 7x Death Korps Trooper w/ lasgun: 7x Frag grenades, 7x Lasgun
. Death Korps Trooper w/ plasma
. Death Korps Trooper w/ Special Weapon: Sniper Rifle
. Death Korps Watchmaster: Chainsword, Laspistol
 
Death Korps of Krieg [4 PL, 80pts]: Death Korps Medi-pack
. 7x Death Korps Trooper w/ lasgun: 7x Frag grenades, 7x Lasgun
. Death Korps Trooper w/ plasma
. Death Korps Trooper w/ Special Weapon: Sniper Rifle
. Death Korps Watchmaster: Chainsword, Laspistol
 
+ Elites +
 
Combat Engineer Squad [4 PL, 80pts]: Engineer Watch Master
. 9x Combat Engineers: 9x Engineer shotgun, 9x Frag & Krak grenades, 9x Gas bombs
 
Combat Engineer Squad [4 PL, 80pts]: Engineer Watch Master
. 9x Combat Engineers: 9x Engineer shotgun, 9x Frag & Krak grenades, 9x Gas bombs
 
Commissar [3 PL, 40pts]: Bolt pistol, Chainsword
 
+ Fast Attack +
 
Death Rider Squadron [5 PL, 105pts]
. 4x Death Korps Death Riders: 4x Death Rider Hunting Lance, 4x Frag & Krak grenades, 4x Laspistol, 4x Savage claws
. Ridemaster: Plasma pistol, Power sword
 
Death Rider Squadron [5 PL, 105pts]
. 4x Death Korps Death Riders: 4x Death Rider Hunting Lance, 4x Frag & Krak grenades, 4x Laspistol, 4x Savage claws
. Ridemaster: Plasma pistol, Power sword
 
Hellhound [6 PL, 110pts]: Heavy Flamer, Inferno Cannon
 
Hellhound [6 PL, 110pts]: Heavy Flamer, Inferno Cannon
 
+ Heavy Support +
 
Heavy Weapons Squad [3 PL, 55pts]
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
 
Heavy Weapons Squad [3 PL, 55pts]
. Heavy Weapon Team: Lascannon
. Heavy Weapon Team: Lascannon
. Heavy Weapon Team: Lascannon
 
Leman Russ Battle Tanks [27 PL, 540pts]
. Leman Russ Battle Tank: Armoured Tracks, Lascannon, Leman Russ Battle Cannon
. . 2 Militarum Plasma Cannons: 2x Militarum Plasma Cannon
. Leman Russ Battle Tank: Armoured Tracks, Lascannon, Leman Russ Battle Cannon
. . 2 Militarum Plasma Cannons: 2x Militarum Plasma Cannon
. Leman Russ Battle Tank: Armoured Tracks, Lascannon, Leman Russ Battle Cannon
. . 2 Militarum Plasma Cannons: 2x Militarum Plasma Cannon
 
++ Total: [103 PL, 12CP, 1,995pts] ++
 
Created with BattleScribe
submitted by Confident_Ad9404 to TheAstraMilitarum [link] [comments]


2023.06.02 05:39 nat45928 Brought home a new toy! 2024 GMC Sierra Denali with the 6.6L gas L8T in Redwood Metallic

Brought home a new toy! 2024 GMC Sierra Denali with the 6.6L gas L8T in Redwood Metallic submitted by nat45928 to Trucks [link] [comments]


2023.06.02 04:41 SchemesOfMiceAndMen [H] Assassin's Creed, Past Humble Bundles and leftovers including Hellblade, Grid Ultimate, VR games, Walking Dead Saints, Resident Evil HD and 0, Street Fighter and Ultra, Aliens, Ascent [W] games, lists, trades

Hello! I have a bunch of old Humble Bundles and some other keys up for trade. I have them organized 2 ways: 1) by specific humble bundles, 2) alphabetized at the very bottom. Hopefully that makes it easier to find what you are looking for!
I'm mostly interested in trading with people who plan to activate immediately instead of retrading later.
Humble Non-Choice Bundles :
In Your Face VR
Superfly
Battle Group VR
Zenith: The Last City
Humble Spring into VR Leftovers
Star Trek: Bridge Crew
Surgeon Simulator: Experience Reality
Humble VR Emporium Leftovers
House Flipper VR
Zero Caliber VR
Scary Games to Play in the Dark
Propnight
The Blackout Club
Them and Us
SCP: 5K
Amazing Adventures
Beyond a Steel Sky
Alfred Hitchcock Vertigo
Agatha Christie Hercule Poirot The First Cases
Resident Evil Decades of Horror
Resident Evil HD Remaster
Resident Evil 0 HD Remaster
Humble Capcom
Strider
Bionic Commando
Street Fighter V
Ultra Street Fighter IV
Humble T1D
Walking Dead Saints and Sinners
Bartlow's Dread Machine
Super Meat Boy
Rad
Pine
Gauntlet Slayer Edition
Humble Extras
Oxenfree
Vikings Wolves of Midgard
Gabriel Knight 3
Battalion 1944
Deadbeat Heroes
Octahedron: Transfixed Edition
Oh My Godheads
Niche
Magicat
Evergarden
Equilinox
To the Moon
Sims 3
Sims 3 High End Loft Stuff
Sims 3 Late Night
Sims 3 Date Night
Burnout Paradise Ultimate Box
Command and Conquer Red Alert 3 Uprising
Medal of Honor (Origin)
Burnout Paradise (Origin)
Mirror's Edge Origin
Command and Conquer Red Alert 3 Uprising Origin
Popolous Origin
Humble Choice Bundles:
April 2023 Choice
Aliens: Fireteam Elite
Monster Prom 2: Monster Camp
Revita
Founders' Fortune
October 2022 Choice
Disciples Liberation
Epic Chef
Railroad Corporation
Golf Gang
August 2022 Choice
The Ascent
Hot Wheels Unleashed
Gas Station Simulator
In Sound Mind
Humble June 2022
Phoenix Point GOTY
Siege Survival Gloria Victis
GameDec
Pumpkin Jack
I am Fish
Humble May 2022
Spongebob Battle for Bikini Bottom
Command and Conquer Remastered Collection (must activate by June 7th)
Spellcaster University
Embr
Humble April 2020 (5 Choices Left)
This is the Police 2
Raiden V Director's Cut
Driftland: Magic Revival
Turok 2: Seeds of Evil
TruberBrook
Shoppe Keep 2
Capitalism 2
Humble June 2020 (5 Choices Left)
Supraland
Grid Ultimate Edition
Hellblade Senua's Sacrifice
Felix the Reaper
Men of War: Assault Squad 2
Stygian: Reign of the Old Ones
Overload
The King's Bird
Humble August 2020 Leftovers
Wargroove
Little Big Workshop
Genesis Alpha One Deluxe Edition
Humble September 2020 Leftovers
Golf with Your Friends
Vampire the Masquerade Coteries of New York
Fun with Ragdolls the Game
Strange Brigade
Catherine Classic
Humble October 2020 Leftovers
Tropico 6 El Prez Edition
Iron Danger
Autonauts
Shadows Awakening
Fantasy Blacksmith
Goat of Duty
The Uncertain: Last Quiet Day
Basement
Humble November 2020 Leftovers
Darksiders 3
Imperator: Rome Deluxe Edition
Crying Suns
Darksburg
Rover Mechanic Simulator
Townsmen: A Kingdom Rebuilt
Humble December 2020 Leftovers
Shining Resonance Refrain
Zwei: The Arges Adventure
Zwei: The Ilvard Insurrection
Tabletop Playground
Humble January 2021 Leftovers
PC Building Simulator
Ancestors: The Humankind Odyssey
Warhammer: Chaosbane
Total Tank Simulator
Not Tonight
Vampire TM: Shadows of New york
The Ambassador: Fractured Timelines
Humble February 2021
Outward + The Soroboreans + Soundtrack
Endless Space 2 Digital Deluxe
Trine 4
The Wild Eight
Train Station Renovation
Boomerang Fu
Werewolf: Heart of the Forest
Humble March 2021
Control Standard Edition
Xcom: Chimera Squad
Elex
Kingdom Two Crowns
WWE 2K Battleground
Hotshot Racing
Peaky Blinders: Mastermind
Cyber Hook
Pesterquest
Wildfire
Boreal Blade
Ageless
Humble April 2021
Sniper Ghost Warrior Contracts
F1 2020
Shenmue 3
Main Assembly
Rock of Ages 3
In Other Waters
Aven Colony
Colt Canyon
Skully
Popup Dungeon
Humble May 2021
Darksiders Genesis
Hellpoint
Cook, Serve, Delicious 3
Fury Unleashed
Size Matters
Retimed
Family Man
Vane
Humble Alphabetical List
Agatha Christie Hercule Poirot The First Cases Ageless Alfred Hitchcock Vertigo Aliens: Fireteam Elite Ancestors: The Humankind Odyssey Autonauts Aven Colony Bartlow's Dread Machine Basement Battalion 1944 Battle Group VR Beyond a Steel Sky Bionic Commando Boomerang Fu Boreal Blade Burnout Paradise (Origin) Burnout Paradise Ultimate Box Capitalism 2 Catherine Classic Colt Canyon Command and Conquer Red Alert 3 Uprising Command and Conquer Red Alert 3 Uprising Origin Command and Conquer Remastered Collection (must activate by June 7th) Control Standard Edition Cook, Serve, Delicious 3 Crying Suns Cyber Hook Darksburg Darksiders 3 Darksiders Genesis Deadbeat Heroes Disciples Liberation Driftland: Magic Revival Elex Embr Endless Space 2 Digital Deluxe Epic Chef Equilinox Evergarden F1 2020 Family Man Fantasy Blacksmith Felix the Reaper Founders' Fortune Fun with Ragdolls the Game Fury Unleashed Gabriel Knight 3 GameDec Gas Station Simulator Gauntlet Slayer Edition Genesis Alpha One Deluxe Edition Goat of Duty Golf Gang Golf with Your Friends Grid Ultimate Edition Hellblade Senua' Sacrifice Hellpoint Hot Wheels Unleashed Hotshot Racing House Flipper VR I am Fish Imperator: Rome Deluxe Edition In Other Waters In Sound Mind Iron Danger Kingdom Two Crowns Little Big Workshop Magicat Main Assembly Medal of Honor (Origin) Men of War: Assault Squad 2 Mirror's Edge Origin Monster Prom 2: Monster Camp Niche Not Tonight Octahedron: Transfixed Edition Oh My Godheads Outward + The Soroboreans + Soundtrack Overload Oxenfree PC Building Simulator Peaky Blinders: Mastermind Pesterquest Phoenix Point GOTY Pine Popolous Origin Popup Dungeon Propnight Pumpkin Jack Rad Raiden V Director's Cut Railroad Corporation Resident Evil 0 HD Remaster Resident Evil Decades of Horror Resident Evil HD Remaster Retimed Revita Rock of Ages 3 Rover Mechanic Simulator SCP: 5K Shadows Awakening Shenmue 3 Shining Resonance Refrain Shoppe Keep 2 Siege Survival Gloria Victis Sims 3 Sims 3 Date Night Sims 3 High End Loft Stuff Sims 3 Late Night Size Matters Skully Sniper Ghost Warrior Contracts Spellcaster University Spongebob Battle for Bikini Bottom Star Trek: Bridge Crew Strange Brigade Street Fighter V Strider Stygian: Reign of the Old Ones Super Meat Boy Superfly Supraland Surgeon Simulator: Experience Reality Tabletop Playground The Ambassador: Fractured Timelines The Ascent The Blackout Club The King's Bird The Uncertain: Last Quiet Day The Wild Eight Them and Us This is the Police 2 To the Moon Total Tank Simulator Townsmen: A Kingdom Rebuilt Train Station Renovation Trine 4 Tropico 6 El Prez Edition TruberBrook Turok 2: Seeds of Evil Ultra Street Fighter IV Vampire TM: Shadows of New york Vampire the Masquerade Coteries of New York Vane Vikings Wolves of Midgard WWE 2K Battleground Walking Dead Saints and Sinners Wargroove Warhammer: Chaosbane Werewolf: Heart of the Forest Wildfire Xcom: Chimera Squad Zenith: The Last City Zero Caliber VR Zwei: The Arges Adventure Zwei: The Ilvard Insurrection
Fanatical, GMG, other Keys:
Aragami Assassin's Creed Odyssey Gold (requires Uplay login) Atari Vault Biped Bridge Constructor: The Walking Dead Cat Lady Card Game Clustertruck Crown Trick Deponia Doomsday Dustforce DX Everspace Everspace Encounters Dlc Everspace Upgrade to Deluxe Edition HoPiKo Holy Potatoes! A Spy Story?! Horizon Chase Turbo Kill It With Fire Liberated Metro Redux Bundle Monster Slayers Monster Slayers Advanced Classes Unlocker Monster Slayers Fire and Steel Expansion Monsters Den Chronicles Moon Hunters Neon Abyss Pillars of the Earth Project Nimbus: Complete Edition Quest Hunter Shadowhand RPG Card Game Shieldmaiden Remix Skyhill Slain Back from Hell Spirit Hunter Death Mark Starpoint Gemini Warlords Swords of Gargantua VR Tangledeep The Dark Eye Memoria The Long Reach Tokyo Xanadu eX+ Wayward Souls XIII Classic
I'm mostly interested in trades. Let me know what you got! Thanks!
submitted by SchemesOfMiceAndMen to SteamGameSwap [link] [comments]


2023.06.01 23:38 FinancialCheesecake9 Bike's power turns off when turning the key to the ignition position

I have a 2004 FZ6. I just charged up the battery because it was previously dead/mostly dead. Before I took the battery out, the bike would turn the gauge cluster on when the key was in the first position, and then in the ignition position, everything would still stay on (like it is supposed to do) and the fuel injection system would run for a second before stopping (like its supposed to). When I pushed the starter, it made a rapid clicking sound and I diagnosed that as a dead battery, which it was.
Today, I put the battery back in, and when turning the key to the first position, the gauge cluster fires up (once again, like its supposed to). However, now when I turn the key to the ignition spot, the gauge cluster fades away till it is gone, and on top of that the fuel injector never turns on.
However still, the first time that I turned the key after I replaced the battery, everything turned on as it was supposed to, but when I hit the starter, it made one click sound up by the gauge cluster and everything shut off, as if the battery just died. After that, every time you turn the key to the ignition spot, all the electronics slowly shut off.
I have no clue what this might mean. I checked the two fuses on top of the battery and they are both good. There is a full tank of gas is the bike. The battery is fully charged right now.
Help would be greatly appreciated.
submitted by FinancialCheesecake9 to fz6 [link] [comments]


2023.06.01 22:51 NimbusXLithium [WTS-SoCal] Burbank: HPA TM870 w/ Tank & Regulator, BOLT AR47 AEG, PTS MKM AR15 GBBR, WE KATANA M4A1 AEG, KJW M9 GBB Pistol, Merrell Combat Boots, More Being Added Randomly.

Thank You for Viewing My Post!
I have been collecting guns since 2008. I am offloading my entire collection. A majority of items are "like new" unless I mentioned that it has been fielded. I am constantly adding items, I am digging through my garage for the rest of my collection. Most items are OBO

***** I don't trade. Please, don't ask****

https://imgur.com/a/bF8w0al

◇◇ HPA Tokyo Marui M870 Tri Shot Shotgun ($400)

Bought the gun, did the work, tried it, dont like it. Buttpad is also missing. Selling the tank and Regulator, along with the gun and shells.

◇◇ Krytac SPR Trident II w/ extra ($350 shipped)

https://imgur.com/a/ODMt1iN
Nice gun, still stock. Dont have time for it. Fielded a hand full of times.

◇◇G&G ARP9 AEG w/ 5 midcap magazines, 1 High cap, battery charger. ($350 Split Shipping)

https://imgur.com/a/wuCcKJe
Bought this brand new 5 ish years ago? Magazines and everything are brand new, I never took them out of the box.

◇◇ Golden Eagle Gas Shotgun and Pump Springer. ($220 Both shipped)

https://imgur.com/a/4hW62CK
Gas shotgun is pretty much brand new, fielded once. The furniture on the pump action is getting sticky. Comes with extra 14 shells

◇◇ WE SCAR L Bullpup ($380 shipped)

https://imgur.com/a/YoPWb3f
Scufffs and nicks to the body here and there but fully functional.

◇◇ PTS MKM AR15 GBBR Rifle ($360 Shipped)

https://imgur.com/a/qLtyIFP
Pretty much new, I haven't take either of these out to field or anything. ●You are paying for ome, not both●

◇◇ WE Katana M4A1 AEG ($300 shipped)

https://imgur.com/a/Y02e16o
Pretty much new, kept it in a hardcase with another gun

◇◇ KJW Beretta M9 w/ mags and faux silencer ($150 shipped)

https://imgur.com/a/VLKXaiR
Didnt really use it much, mostly practicing mag changes. Forgot the time stamp, dont kill me

◇◇ PTS MATEN MML GBBR ($400 shipped)

https://imgur.com/a/hbZvvUp
Bought it and never used it. Always kept in the box. Brand new or like new.

◇◇ Dboys Scar L w/ Hammer motor, Deepfire 6.04 steel barrel, Noveske FAUX cover. ($200)

https://imgur.com/a/RMNglAn
Like new, but there is a crack in the hing (see photos).

◇◇ Rare King Arms Smith and Wesson M&P-15 PXS ($600)

https://imgur.com/a/gFJrEuZ
There is almost no information about this gun besides on the king arms site and tiger HK.

◇◇ Classic Army Kryptek M14 ($400)

https://imgur.com/a/Cg2Ybuf
There is no information about this gun coming with this colour. Try looking, I personally haven't found anything. This isn't a custom thing either, it comes straight from Classic Army this way.I bought that back at Airsplat if ANYONE remembers those guys these days.

◇◇ BOLT BR-47 AEG ($300 Shipped)

https://imgur.com/a/DeORdP5
New, nice condition, never used.

××××××××× MISC Items ×××××××××

◇◇ Merrell Boots 8.5 ($90)

https://imgur.com/a/bBtCiXY
It's completely new, just not my size.

◇◇ Daniel Defense Omega X 9 AEG Rail System ($80)

https://imgur.com/a/PYZKtsi
New and never used. Comes with all necessary hardware.

◇◇ CodeRed Headset (not sure if it works) ($40)

https://imgur.com/a/fnnywXS
I this was given to me but I am not sure what radio I would use for it.

◇◇ Multicam Camo Chest Rig ($40 shipped)

https://imgur.com/a/v0i7si4
Not my colour, dont use it anymore.

◇◇ Scopes (UFC and some random .22lr scope) $50 each + shipping

https://imgur.com/a/NoZT0cM
https://imgur.com/a/WRBgiRv

◇◇ FPG boneyard mags.

https://imgur.com/a/UNbzoH8
Mags are $49 shipped
I forgot the time stamps for these, sorry. Ill take with time stamps later

◇◇ Real Troy Stubby Grip ($50)

https://imgur.com/a/WASr8D7
submitted by NimbusXLithium to airsoftmarket [link] [comments]


2023.06.01 22:20 Trottin_Trollop405 Water heaters vs Tankless

My hot water heater finally died (I knew this day would come but I didn’t want to replace it until I had to.
Two questions: which is more energy efficient & costs less to operate? Water heater is gas & of course tankless is electric. If I go tankless, the only thing that will be gas is the furnace. It’s not due for replacement yet so it will get its turn. Then I can be all electric. But I’m in Oklahoma where things freeze and power goes out.
Question two: during my home inspection it was discovered that the flue is not up to code so I’d have to fix that. That could open a whole can of worms.
I need help deciding what to do. Gas & electric are ridiculous here because we have a horrible power grid, old infrastructure. Gas is high because they are are recouping money lost in our two week power outage (As is the electric company probably)
Which is the lesser of two evils? If you are tankless, are you happy with it? I can’t even fill up my tub before the hot water is gone. It’s a full size tank, not sure how many gallons without going to look. I don’t take full baths often but when I do it runs cold before it’s full.
submitted by Trottin_Trollop405 to homeowners [link] [comments]


2023.06.01 20:40 rangernumberx Respect the Tomatoes (Attack of the Killer Tomatoes)

"Get over here, gonna need your help fighting the Red Menace again." "Communists, huh?" "Worse. Tomatoes!"
In the late 70s, the United States of America were terrorized by the greatest threat they had ever faced. Tomatoes, unable to be reasoned with, unable to be stopped, unable to hold back their relentless bloodlust. It took a group of specialists put together by the president to discover their one weakness, using it to negate the fruit threat. Ten years of peace passed, aided by the U.S. Congress outlawing tomatoes, and the new generation grew up unknowing of the menace once posed. This was until Professor Gangreen found a way to transform tomatoes into personal soldiers, planning on reminding the world of why they once feared them as he became its ruler.

Legend

1 - Attack of the Killer Tomatoes
2 - Return of the Killer Tomatoes!
3 - Killer Tomatoes Strike Back!
4 - Killer Tomatoes Eat France!
C-# - Attack of the Killer Tomatoes novelization, chapter #

Strength

Killing / Eating
Striking
Other

Durability

Blunt Force
Other

Mobility

Ground
Flying / Throwing Themselves
Other

Unique Forms

F.T.
Tomatozilla
Other

Equipment

Music Effects

Transformation
Weakness

Fear Induction

Other Capabilities

Other

submitted by rangernumberx to respectthreads [link] [comments]


2023.06.01 14:46 ZandrickEllison [OC] Who is the best second banana? A ranking of the best sidekicks among all the 2000s title teams

We often hear the question: "Is Player X good enough to be the best player on a championship team?"
Less often, you hear: "Is Player Y good enough to be the second best player on a championship team?"
It's time to give these second bananas their due. We're going through the 2000s and ranking each SECOND best player on the title teams. Their values vary -- some were merely good starters, some were All-Stars, and some were arguably top 5 players in the entire league.
Ranking them isn't easy, but we're going to keep a few caveats in mind.
--- We're ranking based on the second banana's play during the course of THAT SEASON -- not their careers overall.
--- Statistics will be important, but not the be-all and end-all. After all, there's a big difference between stats from 2003 and stats from 2023. As a result, we may often defer to season accolades like "All-Star" or "All-NBA."
With all that said, here are my rankings, but feel free to disagree and explain your own ranks below.
THE BEST (title-winning) SECOND BANANAS of the 2000s
(23) Tyson Chandler, 2011 Dallas Mavericks
The 2010-11 Dallas Mavericks were probably the most unlikely champion of the 2000s, with Dirk Nowitzki and a cast of older veterans who were seemingly on the decline. At the time, Jason Kidd was 37, Caron Butler was 30, Shawn Marion was 32, and Peja Stojakovic was 33.
You can make the case for Jason Terry to be the second banana here. Terry averaged 15.8 points off the bench for the Mavs that year, which is more impressive when you consider the context. (teams averaged 99.6 PPG then, 114.7 PPG now). Terry also pumped his numbers up to 18.0 PPG in their stunning upset over Miami in the Finals.
Still, we'll give the slight nod to Tyson Chandler as the teams' second most impactful player overall. Chandler finished 2nd team All-Defense and his strong playoff showing helped spearhead his DPOY campaign the following season (for the Knicks). Either way -- whether you give the nod to Chandler, Terry, or Kidd -- this would rank at the bottom of our list. None of those players was flirting with All-Star status.
(22) Tony Parker, 2003 San Antonio Spurs
The Parisian Torpedo will be a frequent contributor to this list -- logging a record-setting 3 "second banana" awards for his contributions to the Spurs' incredible run.
Naturally, his first would be his least impactful. Back in 2002-03, Tony Parker was still only 20 years old and in his second season in the league. Still, he was probably their second best player after a prime Tim Duncan. He averaged 15.5 points and 5.3 assists (solid numbers for the era) and held his own against Jason Kidd in the Finals. Parker wouldn't be considered a star yet though -- his first All-Star appearance came three years later.
(21) Andrew Wiggins, 2022 Golden State Warriors
Golden State's title last year was their biggest surprise run, fueled by Steph Curry and a solid-but-unspectacular supporting cast. Among them, you could debate the virtues and flaws of the second bananas -- Draymond Green struggled offensively, Jordan Poole struggled defensively, Klay Thompson missed significant time coming back from injury.
Of that group, I'd suggest Andrew Wiggins was their most well-rounded and consistent second banana. He averaged 17.2 PPG and even made the All-Star team. Better yet, he became a "winning player." He scored more efficiently (39.3% from 3) and played better defense -- particularly in the Finals. That said, Wiggins was probably on the level of a "good starter" more than a typical All-Star. For that reason, we'll rank him below a few others who didn't make the All-Star team.
(20) Tony Parker, 2005 San Antonio Spurs
Tony Parker re-emerges on our list and climbs even higher now in his age-22 season. He still didn't make the All-Star team, but he upped his numbers to 16.6 points and 6.1 assists per game. Again, we have to remember that these averages look better when you factor in the points "inflation" of today. Overall, we'll give him a slight edge over rising Manu Ginobili (who averaged 16.0 PPG off the bench that year), although it's debatable. Of the two, Ginobili played better in the Finals against Detroit. Still, whether it's Parker or Ginobili, the second banana would rank around this same range.
(19) Kyle Lowry, 2019 Toronto Raptors
The Toronto Raptors finally broke through when they rented mercenary Kawhi Leonard for the year, but Leonard was backed up by a very strong supporting cast overall.
Among them, we're giving a slight nod to the old dog Kyle Lowry (then 32) over the rising star Pascal Siakam. Lowry felt like more of the heartbeat to the team. The numbers don't jump off the page (14.2 PPG), but he was a strong two-way player who averaged 8.7 assists and 1.4 steals per game.
(18) Khris Middleton, 2021 Milwaukee Bucks
We have another second banana debate here, although we're leaning to Khris Middleton over Jrue Holiday. It's easy for our memory to get foggy now that Middleton has struggled post injury, but he was a very good starter before that. He averaged 20.4 points, 6.0 rebounds, and 5.4 assists per game (not far behind Jrue Holiday's 6.1).
While the 29-year-old Middleton didn't make the All-Star team this season, he was an All-Star caliber player; in fact, he made the team both the prior year and the year after.
(17) Chauncey Billups, 2004 Detroit Pistons
We're giving the primary "star" designation to Ben Wallace here. While "Big Ben" only averaged 9.5 PPG, his defense was the Pistons' biggest differentiator. In 2003-04, Wallace won Defensive Player of the Year and even finished 7th in MVP voting.
Among the other starters, we're giving the nod to Chauncey Billups over Rip Hamilton and Rasheed Wallace. Hamilton had the slight edge in scoring (17.6 PPG to 16.9 PPG), but Billups led the team with 5.7 assists per game and tended to be their go-to guy offensively when need be. Sure enough, "Mr. Big Shot" would go on to win Finals MVP.
(16) Tony Parker, 2007 San Antonio Spurs
As Tim Duncan aged, Tony Parker got better and better. His best second banana season would come in 2006-07. Now age 24, Parker averaged 18.6 points and 5.5 assists per game and made the All-Star team. He shot less threes and relied more on his ability to drive and convert in the paint. He shot 52.0% from the field overall.
In the Finals, the Cleveland Cavaliers had no answer for Parker's scoring. He whipped them to the tune of 24.5 points per game (shooting 56.8% from the field in the process). Parker would win Finals MVP for his part in the sweep.
(15) Kawhi Leonard, 2014 San Antonio Spurs
For their last title, the San Antonio Spurs were more the sum of their parts than any one true star. Tim Duncan was 37, Manu Ginobili was 36. Tony Parker had probably graduated from second banana to their marquee player -- he was their leading scorer and lone All-Star that season.
After him, we'll call Kawhi Leonard their next best player. While Leonard wasn't a big name or big scorer yet (averaging 12.8 PPG), he still had a massive impact on winning. He was an efficient offensive player (shooting 52.2% from the field) and an excellent defender. The raw stats suggest that Leonard should be lower than this, but the advanced stats suggest he was already an elite player. Overall, his BPM of +5.0 led the team. We'll make the playoffs the tiebreaker, where Leonard stepped up his scoring and won Finals MVP. If you want to consider him the team's best player this year (which feels like a bit of revisionist history), Parker would rank around this same range.
(14) Kyrie Irving, 2016 Cleveland Cavaliers
Young Kyrie Irving (then 23) also gets a boost for his excellent playoff performance. In the Finals, Irving exploded for 27.1 points per game and helped the Cavs defeat the 73-win Golden State Warriors.
If you look at his 2015-16 as a whole, it gets harder to rank Irving much higher than this. He didn't play that great in the regular season; in fact, it may have been the worst of his career. He only played 53 games, only shot 32.1% from 3 (a career low), and only averaged 4.7 assists (also a career low). He also missed the All-Star game. In terms of peak performance, Irving was an excellent second banana (particularly for LeBron James), but if we gauge this exercise season-by-season he'd rank around middle of the pack.
(13) Pau Gasol, 2009 Los Angeles Lakers
Kobe Bryant rightfully gets the lion's share of credit for the Lakers' repeat from 2009-10, but history may forget how good Pau Gasol was when he arrived from Memphis to help out the cause.
Right in the thick of his prime at age 28, Gasol averaged 18.9 points, 9.6 rebounds, and 3.5 assists. His size, skill, and basketball IQ made him the perfect mind meld with Bryant. All in all, Gasol made the All-Star team and even cracked 3rd team All-NBA. He's the first "All-NBA" sidekick we've registered so far, which explains his lofty ranking.
(12) Pau Gasol, 2010 Los Angeles Lakers
The following year, Pau Gasol was arguably even better. He started to control the paint even more, registering 11.3 rebounds and 1.7 blocks per game. Once again, he made the All-Star team and 3rd team All-NBA. Between Gasol, Andrew Bynum, and Lamar Odom off the bench -- this Lakers unit may have had the best frontcourt depth in the 2000s.
(11) Shaquille O'Neal, 2006 Miami Heat
When Shaquille O'Neal first arrived from L.A., he immediately assumed the mantle of the star of the Miami Heat. That first year, he even finished 2nd in MVP voting.
However, by the next year (2005-06), Dwyane Wade had usurped that mantle. Now 33, O'Neal shifted into more of a supporting role. He still had a major impact -- averaging 20.0 points, 9.2 rebounds, and 1.8 blocks -- but became more of a second option as Wade tore up the playoffs. He appeared to slow down as the season wore on -- averaging just 13.7 PPG in the Finals.
Still, O'Neal's accolades this season rank highly -- he was an All-Star and 1st team All-NBA performer. For that reason, we're going to put him above some of the 3rd team All-NBA sidekicks. Still, you can argue against that as O'Neal was more on the level of a Pau Gasol than a true superstar at this point.
(10) Klay Thompson, 2015 Golden State Warriors
When we think about "sidekicks," you immediately think of someone with the skill set of Klay Thompson (then age 24). He took "3 and D" to the extreme -- nailing 43.9% from deep and contributing 1.9 "stocks" on the other end (1.1 steals, 0.8 blocks).
Like Pau Gasol, Klay Thompson made the All-Star and made 3rd team All-NBA that season. In fact, he even made an appearance on an MVP ballot and finished 10th overall in the voting. For a clear "sidekick," that's an impressive feat.
(9) Paul Pierce, 2008 Boston Celtics
Back in 2007-08, Danny Ainge wasn't cobbling together a team of a star + supporting sidekicks -- he was combining three stars who had gotten used to being "the man" in their previous stops. New arrival Kevin Garnett assumed the role as the alpha dog -- averaging 18.8 PPG, playing excellent defense, and finishing third in MVP voting.
Meanwhile, Paul Pierce and Ray Allen played the role of overqualified "Robins." Pierce averaged 19.6 points to lead the team, shooting 39.2% from three. Like our previous second bananas, he made the All-Star team and the 3rd team All-NBA. You also got the sense there was more in the tank when need be, as illustrated by his averaging 21.8 points and 6.3 assists in the Finals en route to Finals MVP.
(8) Dwyane Wade, 2013 Miami Heat
As we jump back and forth through time like a Chris Nolan movie, it may be hard to keep track of the ups and downs of these superstars. For this spot, we're talking about the Dwyane Wade of the "Heatles" days. In 2013, Wade was 31 years old, maybe a step past his prime, and a clear second banana to LeBron James.
Still, even in that role, Wade had a massive impact. In the regular season, he averaged 21.2 points, 5.1 assists, 1.9 steals, and 0.8 blocks. While he may have to take a backseat to LeBron James offensively, he utilized his athleticism to be a wrecking ball on the defensive end. Overall, he finished as an All-Star, 3rd team All-NBA, and even landed in 10th place in MVP voting.
(7) Kobe Bryant, 2000 Los Angeles Lakers
Again, let's pay attention to the timeline here. In the first three-peat of the Shaq and Kobe days, Kobe Bryant was only 21 years old and not at the peak of his powers. Make no mistake -- this was the Shaq Show early on. In the Finals, O'Neal averaged 38.0 points and 16.7 rebounds (more boards than Bryant had points with 15.6 PPG).
Despite that, Bryant was clearly a star player in his own right. He averaged numbers similar to 2013 Wade -- 22.5 points and 1.6 steals per game. He made the All-Star game, 1st team All-Defense, and 2nd team All-NBA, accolades that put him in this lofty spot on our rankings.
(6) Dwyane Wade, 2012 Miami Heat
We're toggling back to Dwyane Wade now -- in the year prior to our 8th place spot. In the Heatles' first title (and Wade's second overall), he was still 30 years old and arguably still in his prime. He averaged 22.1 points, 4.6 assists, and even better defensive numbers -- 1.7 steals and 1.3 blocks per game.
For his efforts, he was named to the All-Star team and to the 3rd team All-NBA. He also cracked the MVP voting again, finishing in 10th place once more. We're going to give him a slight edge on Kobe's first title year, but the two would be razor tight; they were both clearly top 10 players in the league at the time.
(5) Anthony Davis, 2020 Los Angeles Lakers
Say what you want about the COVID year, the bubble, and the "Mickey Mouse" championship, but Anthony Davis was a friggin' beast back in 2019-20. He averaged 26.1 points per game, keyed by his ability to get to the line and convert (84.6% shooting on 8.5 FTA per game). He caught fire in the playoffs, averaging a team-high 27.7 PPG with a 66.5% true shooting percentage.
Davis's defensive impact is what sets him apart from most other second bananas. He averaged 1.5 steals and 2.3 blocks per game, earning 1st team All-Defense and nearly winning DPOY. Overall, he made the All-Star team, 1st team All-NBA, and finished 6th in MVP voting. In terms of season accolades, that would be the best on our list so far.
(4) Kobe Bryant, 2001 Los Angeles Lakers
If 1999-2000 Kobe Bryant was still developing, he looked like a finished product by 2000-01. Now age 22, he was a dominant player on both ends. He averaged 28.5 points, 5.9 rebounds, and 5.0 assists, and made 2nd team All-Defense. Overall, this version of Bryant finished 2nd team All-NBA and finished 9th in MVP voting. That ranking would have probably been even higher had he not missed some time in the regular season (only 68 games played).
Looking back, you could see where some of the tension between Kobe Bryant and Shaquille O'Neal may have stemmed from. After all, it's not easy for a kid who put up 29-7-6 in the playoffs to accept being second banana forever.
(3) Kobe Bryant, 2002 Los Angeles Lakers
In the final year of the Lakers' three-peat, the 23-year-old Kobe Bryant had not only established himself as a superstar, but as one of the best players in the entire league. The numbers don't jump off the page -- 25.2 points, 5.5 rebounds, 5.5 assists -- but we have to adjust for the era and the role he played.
The league clearly knew his value. He made the All-Star team, 2nd team All-Defense, 1st team All-NBA, and finished 5th in MVP voting (two spots behind Shaquille O'Neal). He'd jump even higher the next year, overtaking O'Neal as the leading scorer (30.0 PPG) and the leading MVP candidate (3rd overall).
(2) Steph Curry, 2018 Golden State Warriors
Finally, we answered the question that had stumped basketball analysts for years: what would happen if you added a superstar to a team that won 73 games the year prior? Turns out, they'd be pretty good.
For our exercise, the bigger challenge is determining who the "second banana" would be between two recent MVPs Steph Curry and Kevin Durant. I'm going to split the difference and say it was Curry's team the first year (when KD coincidentally missed 20 games) and then got handed over to Durant the following year (when Curry missed 30 games).
Through that lens, we're going to study Curry in that second season. Still only 29, Curry was still squarely in his prime. He averaged 26.4 PPG on a sparkling 67.5% true shooting percentage. Even though he missed 31 regular season games, he still finished 3rd team All-NBA and 10th in MVP voting. You could even argue that he was the most impactful player in the NBA at the time. After all, he had won back-to-back MVPs a few seasons prior.
(1) Kevin Durant, 2017 Golden State Warriors
If we're calling Kevin Durant the "second banana" for the first year in Golden State, he'd rank as the best two-way sidekick in the 2000s. Remember, we're not debating "Kobe vs. Durant" in terms of career achievement here; we're ranking their single-season efforts in a supporting role. Unlike some of our other stars (like a young Kobe), Durant was squarely in his prime at age 28.
In the regular season, he averaged 25.1 PPG on stone-cold efficiency (65% true shooting). Also, outside of Oklahoma City's super-sized lineup, he showcased his ability to protect the rim as well -- blocking 1.6 shots per game. Despite missing 20 games in the regular season, he still finished 2nd team All-NBA.
More than that, Durant demonstrated his true upside in the playoffs and Finals. Matched up with LeBron James and a historically-underrated Cavs team, Durant averaged 35.2 points, 8.2 rebounds, 5.4 assists, 1.0 steals, and 1.6 blocks on godly shooting splits of 56-47-93 (a 69.8% true shooting). Durant was arguably the best player in the NBA that year -- and would be top 3 at minimum. For that reason, he ranks at our top spot.
follow up: where would Jamal Murray or Bam Adebayo rank?
This year's Finals may not be Adam Silver's dream, but it's a great one for this exercise. We rarely see a clearer "second banana" in the hierarchy like Jamal Murray for Denver or Bam Adebayo for Miami.
Ranking them among the second bananas would be a more difficult task. Coming back from injury, Murray didn't have a great regular season. He's still never made the All-Star team. Still, his ability to raise his game in the playoffs and make tough shots does feel reminiscent of young Kyrie Irving during that Cavs title run.
Alternatively, Adebayo has a great case as a two-way stud. He's not the type of "back you down" big that some people want him to be, but he can still score in the mid-range, he's an underrated passer, and he's obviously an exceptional and switchable defender. He made the All-Star team and second team All-Defense this year. Among our second bananas, he reminds me most of Pau Gasol during the Lakers run.
submitted by ZandrickEllison to nba [link] [comments]


2023.06.01 14:37 AA56561 [Procurement] Type 1001 LST & Type 1002 LCACs

Type 1001 LST

In a hypothetical conflict over the issue of Reunification of the Chinese people, it is possible that the People’s Liberation Army Navy must be able to help deploy great numbers of troops and their heavy equipment straight to the landing zones, in a highly contested environment brimming with stand-off munitions, artillery and other hazards. To meet this challenge, the designers of the China State Shipbuilding Corporation have come up with the Type 1001 class LST vessels. As it stands, the People’s Liberation Army Navy operates more than 60 landing ships of various sizes and types, with some being “ancient” by any definition of the world.
The Type 1001 LST vessel has a length of 165 meters, a width of 25 meters and a displacement of a whopping 12,000 tons. It will be able to transport up to twenty main battle tanks of the ZTZ-99A standard, or a mix of other vehicles such as APCs, IFVs and armored vehicles, as well as up to 500 troops and 2,000 tons of supplies or other pieces of cargo. The vessels of the class will have a beaching capability, meaning they can unload their carried hardware directly onto the beaches. Should this be deemed too dangerous, the vessels will also have the necessary facilities for the utilization of smaller LCACs or LCUs.
In order to permit aerial operations, the vessels will be fitted with a helicopter deck, capable of being used by two medium-sized helicopters at a time. These helicopters may be used in landing operations, or may serve alternative purposes such as the exchange of personal or additional hardware. As the vessels are expected to serve in heavily contested environments, they will be equipped with close-in-weapons-systems, as well as a modern radar and communication suite to permit for optimal coordination between commanders and surveillance of the surroundings. A total of 10 such vessels are expected to be procured by the People’s Liberation Army Navy as soon as possible.

Specifications Type 1001 LST
Type LST
Displacement 12,000 tons
Length 165 meters
Width 25 meters
Propulsion Diesel-electric engines
Speed 20 knots
Sensors and Processing Units Racal RM-1290 navigation radar, I-band
Type 382A Radar (Improved)
HN-1000 data link
SNTI-240 SATCOM
AKD5000S Ku band SATCOM
ZKJ-4B/7 combat data system
Electronic Warfare & Decoys Kashtan-3 missile jamming system
Type 922-2 radar warning receiver
Armament 4 x Type 1130 30 mm CIWS guns
Amphibious Capability 2 x Type 1002 LCACS
2 x LCUs
500 troops
Dozens of vehicles
Aircraft carried 2 x Medium-size Helicopters

Type 1002 LCACs

The Type 1002 LCACs are expected to serve in conjunction with the rest of China’s amphibious forces, and play an absolutely critical role in transporting military hardware across the Strait of “Taiwan” in any potential and hypothetical conflict. With the ability to transport more than 100 tons and 300 soldiers per trip, the Type 1002 LCACs promise to massively expand the amphibious capabilities of the People’s Liberation Army Navy. The vessels will utilize an advanced air cushion system, allowing for them to operate over ground, marshes and water, with them effectively hovering over any obstacles. This capability will be very important in any theoretical landings.
The vessels will be capable of achieving high speeds of around 40 knots, and will be designed to be as agile as possible. Seeing as the LCACs will enter zones which are hostile, they will receive armor plating to offer increased protection against small arms fire, shrapnel, and low-level ballistic threats. Additionally, each LCAC will be equipped with multiple small caliber machine guns and a single CIWS, to fend off enemy troops and potential munitions against the vessel.

Specifications Type 1002 LCAC
Type LCAC
Displacement 260 tons
Length 60 meters
Width 30 meters
Propulsion 4 gas turbines
Speed 40 knots
Sensors and Processing Units AKD5000S Ku band SATCOM
SNTI-240 SATCOM
ZKJ-4B/7 combat data system
Electronic Warfare & Decoys -
Armament 4 x W-85 12.7mm HMG
1 x Type 1130 30 mm CIWS guns
Amphibious Capability 100 tons
300 troops
Aircraft Carried -
submitted by AA56561 to Geosim [link] [comments]


2023.06.01 06:42 fallingcoffeemug Objective FPS hitscan in a terrain with many obstacles

This is a prompt for a movement-enviroment TF2 based shooter. Players are limited to their base movement to scale around their environment. Players only wear a revolver and a knife. Headshots and backstabs insta-kill enemies. Bullets are hitscan, which makes them travel anywhere instantly. Players can tilt sideways (Q,E).\ \ TACTICAL\ You can't do aim-down-sights, nor would crouching replicate it. Being unable to hold down a place with A-D-S creates an emphasis on "fairness" for the Player's relationship with field of view and movement. How about instead of a Field of View, wouldn't it be more enjoyable to have a View of Field?\ \ When you're suddenly in an encounter with an enemy, most FPS games forces you to hold down Mouse 2, and lock your vision. It's a chore to kill the enemy, worst case. In this game scenario, you have all the visible options at your disposal e.g. shoot at them or run away from them.\ \ In the map, there's many obstacles placed besides paths, objectives, and chokepoints. Some being half your size, making Players able to hide their hitboxes behind most of them. Peeking by Q/E is available anytime, making dodging bullets available on the spot. Peeking to attack makes only your upper body visible, making headshots on you cleaner, but peeking can also make as your bait.\ \ Equipping your weapon takes half a second. Using a knife makes you walk +5 percent faster. Walks pretty much makes the volume of noise, which is like whispering, say. The speed of walks also determine how many steps you walk to a place. Walking gives you away to a nearby enemy. Crouching decreases the amount of noise and number of steps you make when you walk somewhere.\ \ PLAYER HP = +150\ Revolver DAM = -50\ Knife DAM = -38\ Headshots = -150\ Backstabs = -450\ \ Health kits may spawn in restock rooms (e.g. a saferoom). One health kit replenishes +80 HP and gives the player a small healing buff that ends when they get hurt again. Ammo boxes spawn along with health kits. One ammo box replenishes 1/3rd of the revolver's spare ammo.\ \ All revolvers have 24 spare bullets. All unlocks for revolvers are reskins, same as well for knives.\ \ WEAPON AND UTILITY DROPS\ \ A unique and balanced utility system creates a bend of diverged playstyles with simple counters anyone with any utility can do. There are two coexisting utilities a Player uses: Passive and Active Utilities.\ \ UTILITY\ Iron Mask Stats (Passive Mask)\ Being faceshot while worn deals -50 damage\ -5% slower move speed on wearer\ Breaks after one faceshot\ \ Loud Sneakers Stats (Passive Shoes)\ +7% faster move speed on wearer while active\ More steps on wearer\ \ The Ergonomic Approach Stats (Passive Juice-Hat)\ +38 HP gained on headshot\ Bullets have 2s lasting tracers\ \ Tranq Darts (Passive Bandolier)\ Colorblinds and slows victim for 1s\ -5% bullet travel speed\ \ The Baconer (Active Bottle)\ Vulnerably drink for 3s to get a 20% speed boost for each headshot kill for 10s\ 10s recharge\ \ The Dynamite (Active Stick of Dynamite)\ 3s fuse on thrown\ 5 sticks on wearer, 1 stick recharge 10s\ -30~150 damage capability\ \ The Medkit (Active Medkit)\ Vulnerably heal yourself or friend for 5s to get an +80 HP recovery\ 3 kits on wearer, 1 kit recharge 10s\ \ STRATEGIC\ Not only is this an environment-movement game, but an objective based game. Every mission is a special mission, and you cannot respawn until an important objective is completed. Most objectives require interaction with the world with (F) key.\ \ Two Teams: Government and Opposition\ \ All Players spawn inside the first zone with their role. Friendly fire is enabled! Nobody can identify someone's team if they had not done anything such as shoot or stab someone.\ \ Everyone has a neutral nametag in stealth. In loud, looking at a Player will indicate what team they're in by the color of their tag. Neutral NPCs are usually unarmed civilians. But Neutral hostiles will attack both teams.\ \ The government side is defending by interrupting the objective, or stopping the opposition by stopping them. The Government wins if they wipe out the entire opposition, or the round timer ends.\ \ The opposition side is completing an objective. Members of the opposition team have a task bar on their screen. The Opposition only wins if they complete the entire mission with at least 1 surviving member.\ \ There are two types of objectives: Progressional and Outcome Objectives\ \ Progressional objectives are mini objectives the opposition has to complete to finish an outcome objective, and no respawns on both teams occur until an outcome objective is completed.\ \ In objective missions NPCs will be spawned, depending on zones. Government or neutral NPCs will be alerted when a shot is fired, a person is killed, or a Player has a weapon.\ \ Stealth= No shots fired, Opposition Disguised Under Neutrality\ Loud= Shots fired, Hostile NPCs, Alarms\ \ NPC DAM does a significantly less output with -5 HP per hit, and hits can't land criticals. Bosses like gunships have a high DPS, making them formidable to fight against.\ \ MISSIONS\ The Blacksite Objectives\ Zone 1 - Find the Cell Block - Save Rose (Opposition NPC) Zone 2 - Wait for the Blast Door to Open - Stealth: Find and Interrogate the Base Commander - Stealth: Access the Terminal Computer - Loud: Bring the Ordnance to the Anti-Aircraft Sentries - Escape with the Heli\ NPC Types: Government (Soldiers), Opposition\ Environment: Shipment\ \ The Financier Objectives\ Zone 1 - Eliminate the Financier (Government NPC) (Loud: Break into the Saferoom) - Find the hard disk (Optional Interrogation) - Wait for the Heli to Start\ NPC Types: Government (Bodyguards)\ Environment: House on Top of Building with a Saferoom\ \ The Deposit Objectives\ Zone 1 - Breach the Vault (Plan A: Hack Two Control Points/Plan B: Thermite) - Steal the Dead Drop from a Vault Box (Find the Box Number in the Archives, Stealth: Disable the Vault Alarms) - Stealth: Escape in the Van - Loud: Burn the lobby down - Loud: Escape through the hole\ NPC Types: Neutral\ Environment: Bank with Offices and Furniture\ \ The Lakehouse Objectives\ Zone 1 - Enter the basement (Plan A: Find the File with a Code/Plan B: Thermite\ Zone 2 (No NPCs) - Enter the Server Room (Find the Drill/Find the C4)\ Zone 3 (No NPCs) - Bring all the servers to the boat (Make an Opening to Get Out, The Lakehouse has Alarmed Doors and Windows) - Deal with the Attack Helicopter\ NPC Types: Government\ Environment: Safehouse with Furniture by a Coast\ \ The Withdrawal Objectives\ Zone 1 - Breach the Vault (Plan A: Celebrity Treatment/Plan B: Explosives) - Stealth Plan A: Disable the Metal Detectors to the Vault - Disguise as the Financier and Meet the Manager (Neutral NPC) - Take the Vault Money to the Van (Interrogate and Kill the Manager)\ Zone 2 (No NPCs) - Loud Plan B: Enter the Basement and Set Up the Explosives\ Zone 1 - Set Up the Cage in the Lobby - Take the Vault Money to the Cage - Wait for the Heli to Arrive\ NPC Types: Neutral\ Environment: Bank with Furniture and Offices\ \ The Scientist Objectives\ Zone 1 - Enter the Basement - Open the Blast Door (Take Down Falcon's Second in Command/Find the Screwdriver and Pliers, Explode the Wall) - Override the Control Room (Talk to Rivera, Stealth: Kill All Government Players/Loud: Breach the Control Room with Gas Tanks, Protect the Router Boxes) - Escape with the Heli\ NPC Types: Government, Opposition (Rivera)\ Environment: Safehouse with Furniture\ \ The SCRS Objectives\ Zone 1 - Hack the First Terminal (Bypass the Metal Detectors, Find the Terminal Keycard, Stealth: Disable Government Security NPCs, Loud: Protect the Router Box) - Hack the Second Terminal (Stealth: Find the Computer with an access key) - Hack the Third Terminal (Stealth: Find the USB) - Loud: Deal with the Attack Helicopter (Avoid Two Rockets) - Exfiltrate\ NPC Types: Government (Guards), Neutral (Helicopter, Civilians)\ Environment: Office Building with Helipad\ \ The Black Dusk Objectives\ Opposition can opt to start in Loud\ - Stealth: Find and Plant the Bombs - Development: Use the Vents to EnteFind the Code and the Keycard in Development - Operations: Use the Vents to Enter, Find the Drill to break in\ - Workshop: Find the code from the Head Engineer (Interrogation) - Loud: Plant the Bombs - Control Room: Unlock a Gate to One Site - Development: Use C4/Use the Vents to Enter - Operations: Breach Operations - Workshop: Find and Bring the Heavy Drill to the Vault/Thermite into the Vault - Escape (Plant the final bombs at entrance) - Loud: Deal with the Complication (Minigun Unit Blocks the Elevator for the Base)\ NPC Types: Government (Soldiers), Neutral (Minigun, Workshop and Development Workers)\ Environment: Bunker with Shipment and Wide Vents
submitted by fallingcoffeemug to GamePrompts [link] [comments]


2023.06.01 06:00 Analypiss Respect Juggernaut! (Marvel, 616)

Respect Juggernaut

This won’t hurt me! Nothing can!
♫Theme
Cain Marko was the son of nuclear scientist Kurt Marko, who worked in Alamogordo, New Mexico with Brian Xavier. After Brian died in a lab accident, Kurt married Brian’s widow Sharon for her family’s money, resulting in Cain becoming the stepbrother of the Xavier’s son Charles, the eventual founder of the X-Men. Kurt proved to be an abusive father to both Cain and Charles, which combined with Cain’s jealousy over his brother’s telepathy, fostered a lasting resentment between the two of them. After Kurt died saving them from another lab accident, Charles and Cain would end up serving with the army together in Korea. During their service, Cain would stumble across a cave that had a temple dedicated to the powerful mystic being known as Cyttorak. Touching a crimson gem at the heart of the temple, Cain was transformed into Cyttorak’s avatar on Earth, an unstoppable human Juggernaut. Shortly after, the cave collapsed, with Xavier barely managing to escape. Years later Cain would dig his way out and seek revenge on Charles for the perceived slights he had inflicted upon him. In doing so, Cain would come into conflict with the X-Men, Hulk, Spider-Man, Thor, Doctor Strange, and many other superheroes before eventually burying the hatchet with his brother. However, despite joining the X-Men and later Thunderbolts, Cain would return to being a villain each time. Throughout his life and various goals and motivations, only one constant has remained for Cain Marko. No matter the obstacle, he will never stop.
This respect thread is abridged due to Juggernaut’s large number of appearances. A full version is available on the Juggernaut Mega Respect Thread, with links to the unabridged sections posted where appropriate.

Key and explanation of periods where Juggernaut was stronger or weaker than normal

Strength

Unabridged Force Field and Advancing Sections

Force Field

Advancing

Unabridged Striking and Lifting Sections

Striking

Lifting, pushing, pulling, throwing, grip, etc.

Unabridged Durability Section

Durability w/ Force Field/Armor

Blunt

Piercing/Cutting

Sound

Heat

Cold

Electricity

Light

Energy

Chemical

Adhesive

Biological

Matter Manipulation

Phasing

Magic

Soul/Life Force

Power Absorption/Nullification

Mental

Durability w/o Force Field/Armor

Blunt

Piercing/Cutting

Sound

Cold

Heat

Gravity

Light

Energy

Chemical

Biological

Mental

Unabridged Endurance, Speed, Skill, and Temporary Powers Sections

Endurance and Regeneration

Speed

Skill

Temporary Powers

Telepathy

Mystic Abilities

Trion

Captain Universe

Kuurth

Once upon a time, there was a man. A man who got everything he wanted. In the end it wasn’t enough. In truth, it could never be enough. No amount of power could change who he was. It could never quench his thirst for power. He was now and forever the Juggernaut. And he would never stop.
submitted by Analypiss to respectthreads [link] [comments]


2023.06.01 04:38 ivychen300 Petroleum Storage Tankt Market Size, Share, Development by 2023

LPI (LP Information)' newest research report, the “Petroleum Storage Tank Industry Forecast” looks at past sales and reviews total world Petroleum Storage Tank sales in 2022, providing a comprehensive analysis by region and market sector of projected Petroleum Storage Tank sales for 2023 through 2029. With Petroleum Storage Tank sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Petroleum Storage Tank industry.
This Insight Report provides a comprehensive analysis of the global Petroleum Storage Tank landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Petroleum Storage Tank portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms' unique position in an accelerating global Petroleum Storage Tank market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for SPetroleum Storage Tank and breaks down the forecast by type, by application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global SPetroleum Storage Tank .
This report presents a comprehensive overview, market shares, and growth opportunities of SPetroleum Storage Tank market by product type, application, key manufacturers and key regions and countries.
https://www.lpinformationdata.com/reports/729796/petroleum-storage-tank-2029
The main participants
VTTI
Containment Solutions
Shawcor
Belco
CST Industries
Superior Tank
DELTA OIL TANKING BV
Royal Vopak
Oiltanking GmbH
Buckeye Partners
LP
Segmentation by type
Steel
Carbon Steel
Fiberglass-reinforced Plastic (FRP)
Segmentation by application
Direct Selling
Distribution
Natural Gas
Key Questions Addressed in this Report
What is the 10-year outlook for the global SPetroleum Storage Tank market?
What factors are driving SPetroleum Storage Tank market growth, globally and by region?
Which technologies are poised for the fastest growth by market and region?
How do SPetroleum Storage Tank market opportunities vary by end market size?
How does SPetroleum Storage Tank break out type, application?
What are the influences of COVID-19 and Russia-Ukraine war?
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2023.06.01 04:00 Analypiss Durability

Key and explanation of periods where Juggernaut was stronger or weaker than normal

Durability w/ Force Field/Armor

Blunt

Piercing/Cutting

Sound

Heat

Cold

Electricity

Light

Energy

Chemical

Adhesive

Biological

Matter Manipulation

Phasing

Magic

Soul/Life Force

Power Absorption/Nullification

Mental

Durability w/o Force Field/Armor

Blunt

Piercing/Cutting

Sound

Cold

Heat

Gravity

Light

Energy

Chemical

Biological

Mental

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2023.06.01 04:00 Analypiss Strength - Striking and Lifting

Key and explanation of periods where Juggernaut was stronger or weaker than normal

Striking

Lifting, pushing, pulling, throwing, grip, etc.

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2023.05.31 23:30 Chadcoc_Mc_Bonedeer GDLS M1 Abrams Main Battle Tank rule

GDLS M1 Abrams Main Battle Tank rule submitted by Chadcoc_Mc_Bonedeer to 196 [link] [comments]


2023.05.31 23:19 arkmtech Vehicle shaking at Interstate speeds (75+ MPH)

I have a 2015 GMC Sierra V8 crew-cab truck which is shaking noticeably (yet not violently) when I drive on the Interstate at 70+ MPH
Last November, I had the vehicle's oil changed at the dealership (since I have a service contract with them), and they performed a tire rotation at the same time
Afterward, everything seemed normal, but I don't drive the vehicle very often since I generally work from home – and when I do drive it, it's generally just around town at 25-55 MPH, with no shaking at those speeds
In late February, I had to make a short trip to the next town over, and noticed the shaking right away
At first I thought maybe the Interstate roads were a little wash-boarded, but shortly after rode in a coworker's car over the same stretch of road, and it became apparent something was wrong with my truck
I took it back to the dealership, which performed a multi-point inspection (lights, battery, fluids, brakes & lines, shocks, shaft boots, tire tread wear & inflation) and passed everything, only noting Left-Front and Right-Front tread as 10, and Left-rear and Right-Rear tread as 9. The service manager assured me the lugs were torqued to spec, and the vehicle was safe to drive
Fast-forward to 1 week ago, and then also today, when I again had to make trips to nearby towns via the Interstate – everything feels fine until I reach ~70 MPH, and then the shaking begins
Sometimes when changing lanes, or taking a curve, the shaking will subside and the drive suddenly becomes nice and smooth – but after 2-3 miles, or after changing lanes or taking a curve again, the shaking comes back
Searching Google seems to suggest that my tires may have become unbalanced. If that indeed seems likely, can the dealership fix that, or is it better to go to a tire shop?
Otherwise, is another issue(s) that's more likely the cause?
Much as I love watching Donut on YouTube, I'm admittedly not the most mechanically-inclined person, so am at a loss for how best to approach getting this fixed
Any thoughts or suggestions would be greatly appreciated, since I'm hoping to make a several-hundred-mile trip in the next 2 weeks and want to be absolutely certain the vehicle is safe
Thanks much!
*EDIT: To add info, the steering wheel does not seem to shake at all – just the truck itself, enough that I can feel it through the driver's seat. I have not made any customizations or changes, so everything is OEM. The engine is a L83 - VVT with Active Fuel Management, and the truck came with the "Max Towing Package" installed from the factory
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