Congle breeding
My Singing Monsters
2013.05.13 04:27 chill_cosby My Singing Monsters
A subreddit for questions, tips, comments, fanart, memes, and miscellaneous content relating to the game My Singing Monsters and its related games.
2023.03.26 19:44 Zoterote I got a second grumprye trying to breed a congle for zynth, im not sure if i should be happy or angry.
2023.03.24 18:30 Romtrek I made an egg breeding guide for Zynth if you're like me and can't remember combos
2023.03.20 17:05 Final-Room4400 I decided to make my breeding list (not finished yet)
2023.03.12 00:32 21CyclonesGD Tried to breed Congle and this happened
2023.03.09 21:00 CToad7 Another rare congle? I was trying to breed grumpyre
2023.03.09 01:08 RandomGuyWontSayDATA Big Blue Bubble has just released Acden_Desc! I hope I can breed them š
2023.02.19 23:22 Ok-Fly4828 I asked ChatGPT (an advanced AI) to tell me how to breed reebro.
The following text was the answer to my question: As an AI language model, I can provide you with information about Reebro breeding in the game My Singing Monsters.
Reebro is a quad-element monster in My Singing Monsters, which means it requires four different elements to breed. To breed Reebro in the game, you need to combine the following four elements:
Shellbeat: This is a common monster that can be purchased from the market for 10,000 coins. It has the elements of water and earth.
Quibble: This is another common monster that can also be purchased from the market for 10,000 coins. It has the elements of air and water.
Dandidoo: This is an uncommon monster that can be bred using a combination of Clamble and Potbelly or purchased from the market for 40 diamonds. It has the elements of earth and air.
Congle: This is a rare monster that can be bred using a combination of Noggin and Mammott or purchased from the market for 40 diamonds. It has the elements of earth and fire.
Once you have all four of these monsters, you can combine them in the breeding structure to try and breed Reebro. It's important to note that breeding in My Singing Monsters is based on chance, so it may take several attempts before you successfully breed Reebro.
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2023.02.18 15:07 Juan_doit i was breeding congle for my zynth farm and just so happened to breed a rare congle
2023.02.11 15:07 CToad7 What did i just breed? I was trying to breed a regular congle but got this instead
2023.02.03 07:35 Brady4775 Can you breed rare congle + normal thumpies and get yool?
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2023.02.01 03:41 nursmalik1 Screenshot taken from MSM wiki's ZYNTH article. Is this true? I can't breed ethereals using rare monsters?
2023.01.24 22:31 Ok_Communication761 I cant breed rootitoot/sneyser at all?
ive tried the oaktopus/kayna and congle/kayna combo over 20 times now, what am i doing wrong?? is it just that hard to breed?
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2023.01.21 11:23 Kanz08 CONGLE: not appearing:
A few days ago, I started my zynth farm, I zapped all but the congle egg in my first zynth; and when I bred the congle it was rare and I am very excited, but the issue is that every new attempt at breeding a congle has always failed ( I use maw and tweedle both level 10 ) is it because of the rare? Or am I just unlucky?
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2023.01.21 00:56 Scary-Violinist4915 Why
Can someone answer why my congle took only 6 hours to breed?
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2023.01.20 02:54 FunkyDonuto What happens when I breed rare congle and deedge?
Iām trying to do this because I only have a rare congle and Iām wondering if it works as a alternative to congle
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2023.01.15 12:58 peteroluparku Glaring Issues With The Game
Now I enjoy MSM but over the years a lot of new content has been added to the game, and it's clear that old features have been overlooked when new ones have been added, leading to the impression of a game which is in places quite disconnected, and even clunky.
Here are a few glaring issues I've noticed. I put the crux of the issue in bold for each paragraph in case you don't have much time to read. I understand. You're busy people.
LIKES - It would be extremely useful to be able to see which likes of a Monster have actually been fulfilled. Say your Monster is 75% Happy and you want to check for the last decoration you need. The only way to do this is to individually check for each and every decoration on your island or in your storage shed. This could quite easily be fixed with a tick showing which likes have been fulfilled.
- Another thing is the mystery like - there is no reason why the mystery like shouldn't become be "un-mystified" one you've placed it (as you'll know which it is from the hearts - that is if you're not just using the Wiki anyway). This would be useful so you can check a Monster's fourth like if you're placing it on a different island. Of course, all this is only helpful for players who don't just copy off the Wiki, which I'm going to guess isn't very many. It makes you wonder about the necessity of the mystery like for the gameplay.
DECORATIONS AND STRUCTURES - The decorations and structures look out of place on most islands. Look at all the classic decorations, and the structures (Unity Tree, Hotel, Fuser, etc.). It's obvious they were all made when the game was confined to just Plant Island, as they are all very organic in their design. But now the game has about fifteen million different islands and only two others (Shugabush and Mirror Plant) are plant-themed. To me at least, it just seems extremely out of place to have completely unfrosted, un-snow-covered trees on Cold Island, or lush, green, uncharred plants on Earth and Fire Islands, and so on. I think all the decorations and structures (even the early stages of the castle) could do with a re-skin based on the Islands they are placed in - similar to how the castle changes look based on the Island in its later stages. If you ask me, this change is the least likely to ever happen out of all those I am suggesting, as it requires hours of work for Big Blue Bubble's artists with very little reward in terms of wringing money out of players.
- I loathe the Bonus Breeding Structure. Suppose I am Zynth farming, and want to breed Congles in one of my Cold Island Structures and Pangos in the other. For some godforsaken reason, when you use 'repeat breed', the structure asks you if you want to repeat the last breeding combination you did on that Island, not that structure. The result is that I manually have to scroll down to select the Pangos and Congles each time, rather than the much easier method I'm used to, of just clicking rebreed -> confirm. Yes, there is a confirmation menu, but when you're on autopilot it's very easy to overlook, and end up breeding two Pangos or two Congles. For a structure which is supposed to speed you up, you end up having to spend much longer breeding.
ISLANDS - Why, oh why, does almost every single Island share the same tile map. It's disgusting! That little lone square in the top left you have undoubtedly noticed is a disgrace - half the tile maps don't even match the Island's texture, so you end up with Monsters seemingly hanging off the edge of the Island, or else vast empty spaces where it's obvious more Monsters could fit, but are blocked off because the devs are too lazy to make a tile map that actually fits the island (like, seriously, how hard can it be? You did it for Composer, and Gold...). If you need an example of what I mean, look at the central podium on Wublin Island. That is clearly at least a 6x6 square, but you are left with a measly 4x4 area you can just about squeeze a Wubbox into.
- Now this one is not so much of a "glaring issue", but is there any reason why the Mirror islands should be confined to just the five Natural Elements? Fire, Bone, etc. have essentially been lifted to the rank of Natural with their own Seasonals, custom Castles, etc. (practically the only thing missing is their own Ethereal), so why shouldn't these Islands have them too? The feature would require very little effort on the developers' part (I mean, it's literally copying an existing Island and just adding some purple string to the texture), and they could even charge extortionate numbers of gems for it, which they love to do.
- The Islands menu is extremely bloated now. The spinny-orbit-circle concept was fine when it was just a few Islands, but now with about twenty it's extremely cumbersome to find your way around. I'm no GUI expert (but, judging from the current system, neither are Big Blue Bubble), but perhaps the Islands could be split into categories, each with their own smaller spinny-orbity-circle. For example, Natural Islands (Plant, Cold, Air, Water, Earth), Mirror Islands, Magical Islands (Fire Haven, Fire Oasis, Light, Pyschic, Fairy, Bone), Get-Monsters-to-level-fifteen-and-zap-them-here Islands (Shugabush, Ethereal, Seasonal Shanty, Magical Sanctum, Mythical, Gold), Fill-me-up Isands (Wublin, Celestial, Amber), and 'other' Islands (Composer, Tribal, Collisingum, Gold could also go here). Obviously those aren't serious name suggestions.
- When you open 'Visit Top Islands', you are presented with the option to view either the top Composer, Tribal or Normal Islands. Composer makes sense and I get that Tribal island is unique among all the Islands, especially when it comes to how it interacts with the leaderboard, but is it really fair that Composer and Tribal islands get an entire button each, and then the other twenty-six have to all share? I'm not suggesting that there be an entire button for each island - perhaps there could be a button for each category that I suggested above (e.g. View Top Natural Islands, View Top Fill-me-up Islands, etc.). This is the type of thing that's useful when a new Island has just been released and you're eager to hear how the completed song sounds on a pay-to-win player's Island, or maybe when you're tired of seeing all top ten Islands be Plant Islands with armies of biggified Wubboxes and Epicethereals.
MONSTERS - Tribal Island's gimmick used to be that if you got your tribe to a high enough level, you unfroze the Kayna - a monster which was completely unavailable anywhere else in the game, felt very special owing to how unique it was to get, and served as a nice nod to the sequel game, Dawn of Fire. Now Kaynas are available on seven other islands, which completely eliminates the special feeling of getting one on Tribal, and also probably leaves newer Players quite confused as to what's so special about unlocking an average-at-best sounding Monster they already have twenty of. The Tribal Island Monster needs to be replaced with an entirely new, exclusive Monster. I imagine this being something which encapsulates the concept of teamwork and community, like a many-headed choir Monster.
- What the hell is going on with the Wublins' area? I can get why Wublins like Poewk and Dwumrohl are 3x3, but Blibsqueak and Tympa are clearly destined to be 2x2. The problem is compounded by the fact that half of the Wublins are not even centred in their superfluous grid space, making it look like there are empty spaces on your island when there are not. This would obviously be a problem to implement if it was going the other way (changing 2x2 Monsters to 3x3), but as it is I don't see any reason not to make the change. You could make the argument that it would make Wublin farming easier, but I think if Big Blue Bubble thought Wublin farming was a problem they would have nerfed it by now anyway.
MINIGAMES - The Daily Login Bonus is very outdated. It is obvious it was added very early on and tweaked very little. The main problem is that the rewards do not scale very well with level - five hundred treats is probably a luxurious reward for someone who has only been playing a day, but when you have a hundred million treats and are baking ten million more every day, it loses its charm. This is especially weird next to the amazing twenty-five diamonds which is offered alongside it. I also find it odd how the rewards only go up to day ten - it feels like a bit of a scam that you are graced with all those diamonds on day ten, but your reward for making it all the way to eleven is... a couple hundred gold again.
- Every day, you are notified when you have a spin-the-wheel available. The same is not true for the scratch card or memory game - I have used the scratch card maybe a dozen times in my entire life (many less than the number of weeks I have been playing) because it's only available once a week, and once it is, there is no notification to remind you, and the only way I will remember is if I happen to click on an empty hatching structure. This could be easily fixed with an icon above the breeding structure once a card is available. The same is true for the memory game.
WAITING TIME - The game takes an age to load. I can't tell how widespread of an issue this is - maybe this is just me, but I've noticed a few of my friends say the same. This is not an unfixable issue. This sheer length of time is just developer laziness - it's a bunch of 2D sprites against a 2D background, for goodness' sake!
- Why in the name of all that is holy does it take so long to bring up the little row of buttons when you tap on a Monster? Have a bunch of Monsters in a small space and click on the wrong one? Too bad, you now have to spend an agonisingly long half a second waiting for the menu to pop up. Have one Monster selected and want to select another? You can't just tap on that other Monster, oh no - you have to click elsewhere to first close the current menu, and only then can you tap on the right Monster.
Let me know of what you think.
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2023.01.11 02:13 SilverSilent9666 My Zynth farm layout
Plant: Trox + Enbrat = Trox (1% of Ghazt) Cold: Congle + Deegee = Congle (1% of Grumpyre) Air: Congle + Riff = Congle (1% of Reebro) Water: Potbelly + Toe-jammer = Oaktapus Earth: Mammott + Tweedle = Pango Faerie: Noggin + Mammott = Drumpler
Deegee breeding Spunge + Mammott = Deegee Toe Jammer + Dandidoo = Spunge
Riff Breeding Congle + Noggin = Riff
Congle Breeding Tweedle + Maw = Congle
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2023.01.07 19:08 kylekrause3 Congle Breeding
Iām breeding congle for my zynth farm. Iām using tweedle + maw on air and oasis (for double production as they take the longest), but the odds really seem to hit tweedle way more than I want.
My question is: is there a higher chance to breed a congle with congle + riff than tweedle + maw?
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2023.01.07 01:00 Supremeshark10 Was trying to breed a normal congle but got a grumpyre
2023.01.05 23:52 Jalaka871 time to breed my wubbox
2023.01.05 15:54 NavyWolf360 I Love when I breed 6 rare Congles before a Grumpyre
2023.01.03 12:50 cheesybees123 What did I breed? (Congle + Thumpies)