Las vegas season 1 episode 5
Curb Your Enthusiasm
2009.11.17 08:57 IWatchTooMuchTV Curb Your Enthusiasm
A subreddit for the HBO show "Curb Your Enthusiasm"
2013.09.10 16:28 Cuervoso Their last resort
Netflix TV series 'Ozark', starring Jason Bateman & Laura Linney
2014.07.10 00:13 NicholasCajun The Last Kingdom: A subreddit all things related to the show or the books
A subreddit for "The Last Kingdom," the BBC/Netflix television show set in medieval England. The show is an adaption of Bernard Cornwell’s best-selling series of historical novels known as "The Saxon Stories." Content from both the books and the TV series are welcome!
2023.06.04 19:00 Future_Vehicle_8307 22 Blue in 2022: 'THE QUICK LIST'
22 Blue in 2022: 'THE LIST'
Build Supermajorities of Democrats in the US House and US Senate
Here’s “22 Blue in 2022: ‘A Quick List’”:
- Florida 2. Ohio 3. Kansas 4. North Carolina 5. Kentucky 6. Arizona7. South Carolina 8. Georgia 9. Texas 10. Michigan 11. Nevada 12. Pennsylvania13. Missouri 14. Wisconsin 15. Iowa 16. Arkansas 17. Oklahoma 18. Indiana19. Colorado 20. Alabama 21. South Dakota 22. North Dakota
The 2022 Midterm Election is the most important midterm of our lifetime.Democrats must behave as if our lives depend on this midterm, because our future depends on the outcome.
”We the people” must deny the Republican party political power at every level of government for decades to come “in order to create a more perfect union.” With 48 States having some statewide contest(s), November 8th, 2022 is our best chance the Democrats will get to do that for the rest of this decade, at least.
”The List” encourages the election of a Democratic Supermajority in the US Senate in 2022. This is the best chance we will have to create a Democratic Supermajority in both Chambers of Congress for the remainder of this decade. This midterm could be a devastating loss for the democrats if good patriots ignore this election. If Americans of good conscience band together instead, we could could begin the exile of the Republican party from power, not for years, but for decades to come.
“The List” is a set of suggestions about where to focus collective activism today.
The election of Democratic Supermajorities to both chambers of the US Congress is the best outcome we can strive towards in the 2022 Midterm Election for many reasons. Among them: breaking the decade of gridlock in Congress, supporting President Biden’s agenda, and his re-election in 2024. My personal favorite is that this could commence the decades-long political banishment of the GOP from power, which the Republican Party so richly deserves.
The Republican party has proved itself treasonous on many levels. They are traitors to Humanity by supporting Trump. Traitors to the Nation for supporting Putin. Traitors to the government and betrayers of the constitution through their apologies for the 1/6/21 insurrection. To safeguard our country and the world, we must block the Republicans from power at the ballot box, at all levels of government, for at least a generation.
Political game playing may be inevitable among humans. Change the numbers, and then change the rules, if not the game. Cynical refusal to play at this time in history cedes power to NAZIs manipulated by Active Measures. That is a surrender to crypto fascism, not radical thinking, mere cynicism, or hipsterism.
In 2022, Patriots must unify to crush the Republican Party at the ballot box. We can defeat them in every State, at every level. We need the biggest turnout at the voting booth of any Midterm ever. We need to raise more money for candidates and organizations than we did during the entire 2020 campaign season if we are to accomplish this. We need to do this in the next six months.
This is what a “Blue Tsunami” REALLY looks like.
Electing a Democratic Supermajority in Congress is our hope for the future and retribution for America’s enemies. “22 Blue in 2022” is a roadmap to the beginning of that journey. “22 Blue in 2022” is our war plan. ”22 Blue in 2022” is our electoral battle cry. “22 Blue in 2022” is a way forward out of gridlock, a way to non-violently thwart those who would poison the body politic with their hate.
If we don’t try this hard in 2022, Trump will go unpunished and metastasize by 2024.
Resist In Power, my sisters, my brothers, and my others.
Resist Together, and elect a Congressional Supermajority in 2022!
See
The “FULL 22 Bue in 2022 List”, With Dozens more links to the organizations and candidates that you can support to help Create a Democratic Congressional Supermajority in 2022!
National Democratic Organizations Democratic National Committee (DNC):
https://democrats.org/Donate Directly to the DNC:
DNC DIRECT DONATIONS Democratic Senatorial Campaign Committee (DSCC):
https://www.dscc.org/Donate Directly to the DSCC:
DSCC DIRECT DONATIONS 2022 Senate Republican Target Races:
https://secure.actblue.com/donate/2022senatetargets
Democratic Congressional Campaign Committee (DCCC):
www.dccc.orgDonate Directly to the DCCC:
DCCC DIRECT DONATIONS Democratic Governors Association (DGA):
https://democraticgovernors.org/Donate Directly to the DGA:
DGA DIRECT DONATIONS ALL Links are to party organizations, candidates, voter groups, voting information, and navigation within this site. There may be additions or subtractions over the course of the campaign. No portion of any donations to any of the candidates or organizations listed above goes to “22 Blue in 2022.” We take none of it! All donations through “22 Blue in 2022: The List” will be tax deductible unless otherwise noted at the destination site.
WITH THESE EXCEPTIONS: The “Donate” button at the top right of each page (“Donate” is Substack’s designation, not in my control) AND these links below, which each
Support “22 Blue in 2022”: Buy a $2.22 Weekly subscription and Become a “22 Blue in 2022” Precinct Captain Buy a $22.22 Monthly subscription and Become part of the “22 Blue in 2022” Squad Buy a $222.22 Annual Subscription and join our “22 Blue in 2022” Steering Committee Buy a $2222.22 Annual Subscription and Become a “22 Blue in 2022” Founder Subscriptions/Donations to “22 Blue in 2022” ARE NOT Tax Deductible! submitted by
Future_Vehicle_8307 to
22Bluein2022 [link] [comments]
2023.06.04 18:58 AssistancePretend668 Klonopin withdrawal/rebound
Not totally bipolar related, but you're all my people and hopefully understand. BP 2, although I've definitely had at least one manic episode, at least in my mind. Normally just on Lamictal 200mg/day, and it's done wonders for my life as a whole.
I recently had a VERY tough month (May), mostly between work and finances, as well as a wedding. I ended up finally cracking and asking my psych to send some something, anything in. I was breaking down more and more daily under the stress. I have NEVER done well with benzos, specifically klonopin, but he insisted, and I trust him tons over any psych I've ever seen.
He said we're getting you through the next 2 weeks, then we can see where things are at and come up with a plan. I know it's a lot but 3mg/day of klonopin. Naturally, as always, it messes me up even more. Can't remember a single thing, no judgement whatsoever, poor choices left and right. I end up taking the 2 week supply in about 1-1.5 weeks, and have to fly to see my family to get away and let things cool down. My mom reminded me that klonopin has never ever worked for me, and we agree to dispose of the remaining few days supply, esp as I want to feel better too.
Well, it's been a week and a couple days since stopping. I expected some rebound, which happened, then was subsiding within about 6-7 days. But now there seems to be a second wave. I could not sleep last night for the life of me. I was terrified in public yesterday with my girlfriend (who helped immensely), and I'm even more scared of work/money now. I did find some info online saying there can be a second wave like this, which contains more insomnia and tremors, both of which seem on the rise again.
I looked up every other change in my life recently, and this is the only one I can truly hold responsible for how I'm feeling. It's not awful but it sure isn't fun. Work stress is very high right now, so getting to sleep at a reasonable hour is important to me, and coupled with non-stop parties outside, it's been a nightmare (literally, broken sleep and nightmares mostly about work)...feeding into more anxiety!
For the record, my psych is happy I'm doing a bit better, and we joked "ok, it's on your record now, no benzos ever again for you." I'm glad he's not like past psychs who would keep pushing it, he's just happy when I'm stable (also why he's fine with me just being on the godsend known as lamictal, not pushing more). He knows literally everything about me, down to my lifelong struggles with alcohol. I'm over trying to trick doctors into what I think I need, and it's been life changing being 100% honest with someone, even when things go wrong. Take note fellow BP people :)
Thanks for listening, and I suppose all I'm asking for is:
- Is this (anxiety, panic, insomnia) likely from going through 2 weeks of klonopin in 1-1.5 weeks?
- Is it normal to experience a "second wave" of rebound after the first smooths out?
- How much longer of this decently unpleasant experience am I looking at? Another week?
submitted by
AssistancePretend668 to
BipolarReddit [link] [comments]
2023.06.04 18:58 icicle420 Big chiefs in vegas now!!
| I’ve only heard of them being upstate but now i see them in my local dispensary! $35 for disty though… would like to see them drop to $30 and $25 on 2+ sales but nice to see a brand i enjoy in our markets here submitted by icicle420 to vegastrees [link] [comments] |
2023.06.04 18:56 BigHomieGuwop 4 Leg HR Parlay 6/4
| Figured I’d share my picks and brief write up on my reasoning, for anyone interested. I’ve hit one three leg completely and gotten 2-3 on 3 others this season so far. I do one once a week. I always round Robin. Wanted to go in and do a 4 leg today. Jesús on a tear the last 7 Games (and the last 30 for that matter) Batting .429 with a .643 Slug (only 1 HR) 3 of his 4 HRs have come off RHP (A’s starter is a righty) He’s been driving the ball well and I have a feeling he’s going to take advantage of the A’s poor pitching. Drury is also swinging an extremely hot bat. .333 AVG .667 Slug and 2 HRs last 7 games. 8 of his 10 have come off RHP and he’s already gone yard against the Astros this series. France has been getting shelled this season. 6 HRs in only 27 IP all of them given up to right handed batters. I have a feeling he’s going to pitch around Trout and Ohtani. Castellanos is batting .364 against Williams career with 1 HR. He’s putting up insane numbers the last 7. .407 AVG .741 Slug and 2HRs. Both of those against the Nationals in this series. Williams is another one who’s been getting shelled this season. Over 1.5 HRs per 9. 6 of his 10 HRs were against right handed batters. Eloy is my one toss up. His slash line this season is nothing spectacular, but he bats extremely well against Boyd. .308 AVG with 3 HRs in only 13 ABs. Which would be close to 25% of the time, he goes yard. Boyd is giving up about 1.3 HRs per 9 this season, so he’s most likely good to give up one this game. I might do a separate one for the night games, see how I do with this one lol. submitted by BigHomieGuwop to sportsbetting [link] [comments] |
2023.06.04 18:56 oycetheoyster Trip Recap 5/28-6/3
We spent six nights in New Orleans. Originally, we booked the Marriott off of Canal but had issues (broken toilet and no additional rooms) and thankfully was able to move across the street to the JW Marriott. It was so much nicer, newer and cleaner (thanks chase!)
Breakfast: Bearcat CBD: Really delicious. Had the cat daddy and the blue crab omelet. Great coffee. ~30 min wait but worth it
Willa Jean: Also very delicious. Had the crawfish roll and shrimp and grits. Lots of crawfish. If I had to nitpick, the shrimp was a little overcooked but still tasty
Beignets (fav to least fav order) 1. Cafe du Monde (French market): crispy, good texture, airy but not too airy, great ratio of powder sugar to beignet. This is what I think of when I think of a beignet. However, I would say the fry is inconsistent. You don’t always get crispy.
- Loretta’s: I’d describe this more as a toaster strudel style beignet. It’s more flaky. Delicious and crispy. It gets the 2nd spot bc when I think of beignet, I don’t expect flaky.
- Marriot Lounge: This was our dark horse. It was a random beignet we ate in the buffet lounge our first morning. We didn’t even take a picture. It scared us bc we had quite a few beignet duds for the first few days and thought this was our favorite for awhile. Good representation of a pillowy beignet. The sugar to beignet ratio was good. Missing some crispiness.
- Cafe du Monde City Park: We may have gotten a bad batch. Kinda denser and larger holes to the point where there was not much inside. Nice crispy crust though.
- Criollo at the hotel Monteleone:This was another toaster strudel type of beignet. Good but not crispy like Loretta’s.
- Cafe beignet Royal St: this is another example of a pillowy beignet but too much dough to sugar ratio. Tighter crumb. Didn’t feel like eating more than 1.
- The Vintage: I really was looking forward to this one. We may have gotten a bad batch, but it was literally empty inside. Like a shell of a beignet. It was a nice crispy crust though. Maybe would have been better to get a filled one.
Mains Willie Chicken Shack: ate this the first night since our flight was delayed. Freshly fried. Really great for late night.
Felix Lakefront: grilled oysters were good. We got a cup of gumbo and it was fine but forgettable.
High Hat: We ate here bc it was near cure. Really delicious. The gulf shrimp was one of our favorite bites from our trip. They make a good pie too.
Cochon: the bread and the sauce from the wood fired oysters was one of our top bites. Oysters themselves lacked some smoky flavor and were a bit overcooked.
Dakar: we went for Wednesday family night. Delicious seafood. Loved it. Went to second vine wine before dinner and they recommended us a great bottle of chenin blanc.
Compere Lapin: I love top chef and Nina but was a bit disappointed. We had to send back the tuna tartare bc it was too salty. I think they cure it. The second one was not much better and lacking acidity. Pig ears were also too salty. Pork belly and fried chicken with coconut grits were great. Could have used some heat. I found the pasta a little fishy but cooked well.
Gris gris: shrimp and grits were delicious. Whole red fish was ok, lacked seasoning, tomato sauce tasted like it came straight from the can. Great espresso martini.
Drinks: Jewel of the south: kinda hit or miss. Drinks were maybe overly complex where it just tasted like a good punch.
Cure: this was our favorite. Interesting and innovative cocktails but also delicious. Would go back.
French 75 bar: had a French 75 and matcha colada. It was good but nothing to write home about.
For gin fizz, we went to bar tonique and bourbon o bar. Bar tonique was better.
Overall, had an amazing trip. We had 120+ bookmarks and only made a small dent. We at so much good food, and loved walking and exploring. This was mostly a food post but just wanted to mention that city park was amazing. The sculpture garden is so good. Can’t wait to come back.
submitted by
oycetheoyster to
AskNOLA [link] [comments]
2023.06.04 18:51 -PVL93- SF6 FGC Members Chart - Mains, IDs, Streams, Socials
Last Updated: June 4th Player | Character(s) | Online ID | Twitch | YouTube | Twitter |
Aiai | Juri | aiai | Link | - | - |
Akainu | Dee Jay | Akainu | Link | Link | Link |
Alex Valle | Blanka, Zangief | CaliPower | Link | Link | Link |
AngryBird | Ken | Angrybird | Link | - | Link |
Automattock | Marisa | AutoMattock | Link | Link | Link |
Bafael | - | bafael | Link | Link | Link |
BigBird | Marisa | BigBird | Link | - | Link |
Bonchan | Luke | BonchanRB | Link | Link | Link |
Brian_F | JP, Marisa | Brian_F | Link | Link | Link |
Brolynho | Jamie | Broly | Link | Link | Link |
Broski | Dhalsim, Honda | Broski | Link | Link | Link |
Ceelows | Cammy | Ceelows | Link | Link | - |
Chocoblanka | Blanka | - | Link | Link | Link |
Cobelcog | Cammy | Cobelcog | Link | - | Link |
DaFeetLee | Jamie | DeFeetLee | Link | Link | Link |
Daigo | Guile, Ken, Ryu | - | Link | Link | Link |
Diaphone | Kimberly, JP | @Diaphone | Link | Link | Link |
Dogura | Dee Jay | IKOMA-DEVIL | Link | Link | Link |
ElChakotay | Lily | ElChakotay | Link | Link | Link |
EndingWalker | Honda, Ryu | EndingWalker | - | - | Link |
FChamp | Chun-Li, Dhalsim | LetsGoDawg | Link | Link | Link |
Fenrich | Dee Jay | Fenritti | Link | Link | Link |
Filipinoman | Chun-Li, JP | Anton | Link | Link | Link |
Fujimura | Ken | Fujimura | Link | - | Link |
Fuudo | Dhalsim | Fuudo | Link | Link | Link |
Gachikun | Manon | TsuneHERO | Link | Link | Link |
Gamerbee | Honda | GamerBeePC | Link | Link | Link |
GO1 | Honda | CAG GO1 | Link | - | Link |
Gunfight | JP | Gunfight | Link | Link | Link |
Haitani | Marisa | HAITANI | Link | Link | Link |
HawaiianShirtMan | Dee Jay | HawaiianShirtMan | Link | Link | Link |
HotDog29 | JP | HotDog29GG | Link | Link | Link |
Humanbomb | Guile | Humanbomb | Link | - | Link |
iDom | Manon, JP | iDom | Link | Link | Link |
Infiltration | Juri | Juri's Feet | Link | Link | - |
Itazan | Zangief | itazan-pc | Link | - | Link |
Ixion | Dee Jay | ixion_90 @ttv | Link | Link | Link |
Jimmy | Ryu | MDZ_jimmY | Link | Link | Link |
Jiyuna | Lily | ANIMEILLUMINATI | Link | Link | Link |
John Takeuchi | Jamie | DFM | Link | - | Link |
Johhny | Manon | SNB | Link | - | Link |
Juicebox | Honda | - | Link | Link | Link |
JustAKid | Juri | LordJAK | Link | Link | Link |
Justin Wong | Lily, Manon | Chaeyoungbias | Link | Link | Link |
Kawano | Juri | kawano | - | Link | Link |
Kayane | Chun-Li | Unmei | Link | Link | Link |
Keoma | Manon | Keoma | Link | Link | Link |
Kizzie Kay | Dee Jay | I Poke Bears | Link | Link | Link |
Kokujin | Honda | - | Link | Link | Link |
Latif | JP | FGCLatif | Link | Link | Link |
LPN | Marisa | JinTao007 | Link | Link | Link |
Luffy | Lily | - | Link | - | Link |
Mago | Juri | mago2dgod | Link | Link | Link |
Mike Ross | Lily | Russington | Link | Link | Link |
Mister Crimson | Dhalsim | Mister Crimson | Link | Link | Link |
Moke | Chun-Li | - | - | Link | Link |
Momochi | Dee Jay | - | Link | Link | Link |
Mustard | Blanka | PNDMustard | Link | Link | Link |
Nemo | JP | Nemo1127 | Link | Link | Link |
Nephew | Cammy, Dee Jay, Juri | NEPHEW237142 | Link | Link | Link |
NerdJosh | Blanka | Not_NerdJosh | Link | Link | Link |
NL | Ken | NLNL | Link | Link | Link |
NuckleDu | Guile | NuckleDuTTV | Link | Link | Link |
Oil King | Manon | Oil King | Link | - | Link |
Phenom | Ryu | PhenomTheMoose | Link | Link | Link |
Poongko | Ryu | PoongKo | Link | Link | - |
Problem X | Manon | Problem X | Link | - | Link |
Pugera | Honda | - | Link | Link | Link |
Punk | Cammy, Dee Jay | Jesus Shuttle | Link | Link | Link |
Sajam | Dee Jay | StreetJam | Link | Link | Link |
Sako | JP | SAKONOKO_GAME | Link | Link | Link |
Smug | Dee Jay | SMUG | Link | Link | Link |
Snake_Eyez | Zangief | Snake_Eyez | Link | Link | Link |
SonicFox | JP | SonicFox | Link | - | Link |
Sonic_sol | Cammy | ttv/sonic_sol | Link | Link | Link |
Spooky | Manon | spookyjp | Link | Link | Link |
stormKUBO | Honda | stormKUBO | - | Link | Link |
Tachikawa | Dhalsim | BCTachikawa | Link | Link | Link |
TKR | Chun-Li | TKR__ | Link | - | Link |
Tokido | Ken | Tokido | Link | Link | Link |
Torimeshi | Dhalsim | Torimeshi | Link | - | Link |
Tyrant | Juri | Tyrant_UK | Link | Link | Link |
Valmaster | Blanka, Chun-Li | Valmaster | Link | Link | Link |
Vicious | Dee Jay, Luke | The Commentator | Link | Link | Link |
VegaPatch | Chun-Li | VegaPatch | Link | - | Link |
Veggey | Zangief | veggey | Link | Link | Link |
Vesper | Honda | VesperArcade | Link | Link | Link |
Willtupac | Cammy | Will2pac | Link | - | Link |
Xiaohai | JP | XIAOHAIIII | - | - | - |
Xyzzy | Dhalsim | xyzzy | Link | Link | - |
Yipes | Ken | BodegaKen | Link | Link | Link |
Yossan | Juri | - | Link | Link | Link |
Zaferino | Jamie | Kyoka5D | Link | Link | Link |
The table above will be edited periodically so keep checking in from time to time to see if there were any news. People are experimenting with the roster, so a lot of these character picks probably aren't finalized and are likely to shift over time, especially as we approach the start of the CPT 2023 season. If I missed somebody leave a comment below so I can update the post
submitted by
-PVL93- to
Kappachino [link] [comments]
2023.06.04 18:51 celrian A Salad I made for Lunch this aft
| - 3-4 tbsp brushetta mix (got some at Costco)
- plain roasted carrots but feel free to add whatever spice you like
- chopped cucumber
- 1/4-1/3 can of sweet corn
- bell pepper
- 3 tbsp Greek yogurt
- 2.5/3 oz rotisserie chicken
- Greek seasoning
submitted by celrian to OzempicForWeightLoss [link] [comments] |
2023.06.04 18:48 sandman730 CBA Basics
This is based on the
CBA,
MOU, and various
CapFriendly FAQs.
If you have any questions, feel free to comment, or message me.
Note: Various games played thresholds for may be pro-rated due to the shortened 2019-20 and 2020-21 seasons. Consult CapFriendly or message me if you have any questions. All dates below are tentative. Check the
schedule for more up-to-date information.
Salary Cap
The upper limit is
$83.5M (projected), and the lower limit is
$61.0M (projected). Though you are allowed to exceed the upper limit by 10% in the offseason, we will require you to have a plan for how to get back under the cap by the end of the sim.
Resources: Contracts
For the sake of simplifying contracts, all contract negotiations and signings will be done using average annual value (AAV). Salary structure and signing bonuses will not be considered, with the exceptions of complying with minimum salaries ($775k for the 2023-24 season and beyond) and maximum salaries (an AAV equal to 20% of the current salary cap upper limit).
Basic Definitions
- Standard player contract (SPC) - the sole form of employment contract used for all player signings
- Entry-level contract (ELC) - most players’ first contract, carries certain restrictions
- Unrestricted free agent (UFA) - can sign with any team
- Restricted free agent (RFA) - if they sign with another team, the original team has the right to match the contract or receive draft pick compensation
- Group 1 Player - players under an ELC
- Group 2 Player or RFA - most RFAs fit under this category
- Group 3 Player or UFA - players with 7 accrued seasons or 27 years old
- Group 4 RFA - defected players
- Group 5 UFA (currently irrelevant) - players with 10 accrued seasons who made less than the average league salary in the prior season
- Group 6 UFA - players 25 or older who played few enough NHL games to become a UFA
- 10.2(c) - players without the professional years required to become a Group 2 RFA and receive a qualifying offer. Can only negotiate with the team holding the player's rights.
Contract & Roster Limits
During the regular season (before the day of the Trade Deadline) each team may have a maximum of 23 players on their Active Roster, and a minimum of 18 skaters and 2 goalies.
Each club may have a maximum of 50 SPCs, and must have a minimum of 24 players and 3 goalkeepers. In this sim, we will also require each team to have at least 40 SPCs by the end. Players who meet the following conditions do not count towards this contract limit:
- Are 18 or 19 years old
- Are in a junior league
- Have not played 11 NHL games in one season
Note: the roster sheets currently assume every player eligible for this exemption is assigned to Juniors. If you wish to have that player(s) on your opening day roster, please ask me to correct this (as it will affect the number of contract slots you have available).
A club's reserve list (signed players, unsigned draft picks, and defected players) may not exceed 90 players.
Resources: Buried Contracts
For one-way NHL contracts of players reassigned to the AHL, the players' salary cap hit, minus the sum of the minimum NHL salary (for the respective season) and $375k, still counts towards the team’s salary cap total. This implies up to $1.15M can be buried this season per contract.
If a player signs a multi-year contract at 35 years or older (as of June 30 prior to the effective contract), the player's individual cap hit counts against the teams cap hit regardless of whether, or where, the player is active. However, a team will receive a $100k relief off of the team's salary cap hit, if a 35+ contract player is playing in the minor leagues after the first year of their contract.
Entry-Level Contracts
Players younger than 25 as of September 15 of the year of their first NHL contract must sign an ELC, all of which are two-way contracts with a maximum AAV of $950k (players drafted in 2022) or $925k (players drafted prior to 2022). The length of an ELC depends on the player's age:
- 18-21 years old: 3 years
- 22-23 years old: 2 years
- 24 years old: 1 year
European players (players drafted from a team outside North America or undrafted players) ages 25-27 must sign a one-year ELC.
If a player signed to an ELC is 18 or 19 years old, and does not play in a minimum of 10 NHL games (including both regular season and playoffs), their contract is considered to "slide", or extend, by one year. Signing bonuses do not slide, which can change the AAV of the player's contract.
Resources: Contract Length
Clubs may sign a player to an SPC with a term of up to 8 years only if that player was on such club's Reserve List as of and since the most recent Trade Deadline. For UFAs, this right expires when the player hits free agency (i.e., on
Sun. June 25th, 11:59pm ET). Otherwise, the term limit for SPCs is 7 years.
No-Trade Clauses
A No-Move Clause (NMC), No-Trade Clause (NTC), or Modified No-Trade Clause (M-NTC) can be added to a player's contract in the years after they are eligible as a Group 3 player (7 accrued seasons or 27 years old). These clauses restrict the player from being traded without his consent. An NMC also restricts a player from being placed on waivers and being assigned to minors without his consent. These clauses do not exempt a player from a buyout or contract termination.
Performance Bonuses
Clubs may pay players that meet one of the following criteria a performance bonus:
- The player is on an ELC.
- The player has signed a one-year contract and is over 35 years old.
- The player has signed a one-year contract after returning from a long-term injury (has played 400 or more games, and spent 100 or more days on the Injured Reserve in the last year of their most recent contract).
Performance bonuses count against the cap, however a team can only exceed the upper limit by a maximum of 7.5% (the overage of which counts towards the next season's cap hit).
Resources: Group 6 Unrestricted Free Agents
A player whose contract is expiring and meets all of the following conditions shall become a Group 6 UFA:
- The player is 25 years or older (as of June 30th).
- The player has completed 3 or more professional seasons - qualified by 11 or more professional games (for an 18/19 year old player), or 1 or more professional games (for a player 20 or older) while under an SPC.
- The player has played fewer than 80 NHL games for a skater, or 28 NHL games of 30 minutes or greater for a goaltender.
Restricted Free Agents
Qualifying Offers
A qualifying offer (QO) is an official one-year SPC offer. Clubs have until
Sun. June 25th, 5pm ET to submit their QOs. Submitting a QO gives the club the right of first refusal to match any offer sheet submitted, or receive draft pick compensation. If the player rejects the qualifying offer, they remain a RFA and their rights are retained by the club. If a player does not receive a qualifying offer, he becomes a UFA.
A minimum QO is calculated from the player's base salary (excluding all bonuses) as follows:
- 105% of the base salary if the base salary is less than $1,000,000. However, the minimum QO shall not exceed $1,000,000.
- 100% of the base salary if the base salary is equal to or greater than $1,000,000.
- For contracts signed after the 2020 Memorandum of Understanding, if the minimum qualifying offer would otherwise be greater than 120% of the AAV of the contract, the minimum qualifying offer will instead be 120% of the AAV.
The QO must be a one-way offer if the following three requirements are met (a goaltender is considered to have played a game if they are on the bench as a backup):
- The player played in 180 NHL games in the previous three seasons.
- The player played in 60 NHL games in the previous season.
- The player did not clear waivers in the previous season.
Qualifying offers expire on
Wed. July 12th, 5pm ET.
Note: If an RFA has signed a contract in another league, the NHL club may extend a QO to retain that player's rights. These players are marked on the roster sheets as signed in another league.
Resources: Offer Sheet Compensation
Only Group 2 and 4 RFAs may be signed to an offer sheet. However, clubs only receive draft pick compensation for Group 2 RFAs.
Compensation must be entirely in the next draft (for this sim: 2024), unless multiple of the same round of pick are required (e.g. two first rounders). In that case, you may skip one year (e.g. two 1sts could be 2023 and 2024 OR 2023 and 2025 OR 2024 and 2025).
Compensation is determined by the AAV outlined in the offer made by submitting club. The AAV for an offer sheet, which determines the compensation required, is derived by dividing the total contract value amount by the lesser of: number of years offered, or 5 years. The AAV thresholds are readjusted each season, and is based on the average league salary for that season.
Compensation for the
2022 offseason is as follows:
AAV (1-5 years) | AAV (6 years) | AAV (7 years) | Compensation |
$1,386,490 or less | $1,155,408 or less | $990,350 or less | No compensation |
$1,386,491 - $2,100,742 | $1,155,409 - $1,750,618 | $990,351 - $1,500,530 | One 3rd Round Pick |
$2,100,743 - $4,201,488 | $1,750,619 - $3,501,240 | $1,500,531 - $3,001,063 | One 2nd Round Pick |
$4,201,489 - $6,302,230 | $3,501,241 - $5,251,858 | $3,001,064 - $4,501,593 | One 1st Round Pick, One 3rd Round Pick |
$6,302,231 - $8,402,975 | $5,251,859 - $7,002,479 | $4,501,594 - $6,002,125 | One 1st Round Pick, One 2nd Round Pick, One 3rd Round Pick |
$8,402,976 - $10,503,720 | $7,002,480 - $8,753,100 | $6,002,126 - $7,502,657 | Two 1st Round Picks, One 2nd Round Pick, One 3rd Round Pick |
$10,503,721 or more | $8,753,101 or more | $7,502,658 or more | Four 1st Round Picks |
The club that receives an Offer Sheet has 7 days to match the offer or accept the draft pick compensation. If the receiving club matches the Offer Sheet, they are bound to the contract details outlined in the offer, must respect all aspects of the contract (such as any NTCs), and cannot trade that player for 1 year from the date of the contract signing.
Resources: Buyouts
Teams are permitted to buyout a player's contract to obtain a reduced salary cap hit over a period of twice the remaining length of the contract. The buyout amount is a function of the players age at the time of the buyout, and are as follows:
- 1/3 of the remaining contract value, if the player is younger than 26 at the time of the buyout
- 2/3 of the remaining contract value, if the player is 26 or older at the time of the buyout
The team still takes a cap hit, and the cap hit by year is calculated as follows:
- Multiply the remaining salary (excluding signing bonuses) by the buyout amount (as determined by age) to obtain the total buyout cost
- Spread the total buyout cost evenly over twice the remaining contract years
- Determine the savings by subtracting the annual buyout cost from Step 2. by the player's salary (excluding signing bonuses)
- Determine the remaining cap hit by subtracting the savings from Step 3. by the player's AAV (including signing bonuses)
A player can only be bought out after clearing unconditional waivers. A waiver-claim by another team pre-empts the buyout process. If a player has a no-movement clause, the player can reject the option of waivers and proceed directly to the buyout process.
A 35+ contract that is bought out receives no salary cap relief. An injured player (who was injured as a result of his job) is entitled his remaining salary, so long as such injury continues, and therefore cannot be bought out.
Resources: Waivers
When a player is reassigned from the NHL to another league, they must pass through waivers (unless they are exempt).
Waivers requests are processed each day at
2pm ET, and are subject to a 24 hour claim period, expiring at
2pm ET the following day.
The sim will have two waivers windows: unconditional waivers (for a buyouts) runs from
Mon. June 19th until
Sun. June 25th and the normal waiver window will run from
Thu. August 3rd until
Sat. August 12th.
Waivers priority is determined by the lowest percentage of possible standings points at the time of the waivers request (or when outside the regular season or through October 31st by the standings of the previous season). Tie breakers: lowest ROW percentage, fewest number of points in head-to-head games (excluding "odd games"), lowest goal differential per game. Therefore, waivers priority throughout the sim is as follows:
Resources: Waiver Exemptions
Age is defined as follows:
- If a player turns 18 between January 1 and September 15 in the entry-draft calendar year preceding the first season of the player's ELC, they are considered 18
- Otherwise, if a player turns 19 (or older) before December 31 in the entry-draft calendar year preceding the first season of the player's ELC, they are considered 19 (or older)
For players 20 years or older, the year in which they play their first professional game under NHL contract is their first year towards the waiver exemption.
Whichever comes first in this table indicates when a player is no longer exempt:
Age | Years from Signing (Skaters) | NHL Games Played (Skaters) | Years from Signing (Goalies) | NHL Games Played (Goalies) |
18 | 5 | 160 | 6 | 80 |
19 | 4 | 160 | 5 | 80 |
20 | 3 | 160 | 4 | 80 |
21 | 3 | 80 | 4 | 60 |
22 | 3 | 70 | 4 | 60 |
23 | 3 | 60 | 3 | 60 |
24 | 2 | 60 | 2 | 60 |
25+ | 1 | | 1 | |
There is an exception (to the above) for 18 and 19 year olds: if a skater plays 11 NHL games or more, the year exemption will reduce to 3, and the following two season will count against this regardless of games played. For goalies, the year exemption will reduce to 4, and the following three season will count against this regardless of games played.
Otherwise:
- A player does not need to pass through waivers if he has not been on the NHL active roster for a cumulative 30 days since last clearing waivers, and has not played in 10 or more NHL games.
- Any player who has consented to a Conditioning Loan can be loaned to a minor league club for a maximum of 14 days without passing through waivers.
- A player who was previously on long-term injured reserve (LTIR), may be loaned to a minor league club for a maximum of 6 days or 3 games for the purpose of determining if the player is fit to play. This player does not need to pass through waivers
Examples of players that do or do not require waivers. Resources: Long Term Injured Reserve
There are two approaches to use LTIR for cap relief:
- Put the player on LTIR before the season starts. You can be over at the start of the season, but only get relief for how much the contract is over at the time he is placed on LTIR. Note: offseason cap accounting applies.
- Put the player on LTIR after the start of the season. You need to be under the cap at the beginning of the season, but get full relief.
The LTIR salary relief cannot be used to pay bonuses. Any excess relief does not accumulate.
At this point, the following players are eligible for LTIR: Ryan Ellis (
PHI), Gabriel Landeskog (
COL), Bryan Little (
ARI), Carey Price (
MTL), Brent Seabrook (
TBL), and Shea Weber (
ARI). GMs can petition the commissioners to add players to this list, including relevant information such as the player, injury, and timeline for return.
Resources: Retained Salary Transactions
When a team trades a player, they have the option to retain a part of his salary (and cap hit). The team who retains the salary pays the retained percentage of the salary, and retains the percentage of the cap hit (until the contract expires). The following requirements must be met:
- The percentage retained cannot exceed 50% of the player’s salary (including all bonuses) and cap hit.
- The same percentage must be retained for both the player’s salary and cap hit, and cannot be modified year-to-year. As a result, the same amount must be retained through the remainder of the contract.
- All teams are limited to a maximum of 3 retained salary contracts per season.
- Teams cannot retain an aggregate amount of more than 15% of the Salary Cap Upper Limit.
- Players’ contracts are limited to 2 retained salary transactions per contract.
Once a retained salary transaction occurs, there are various limitations:
- A team cannot re-acquire a player whom they have retained salary from for a minimum of one year after the date of the transaction (unless the player's contract expires or is terminated prior to the one-year date).
- All teams involved in a retained salary transaction will have cap implications if the contract is bought out or terminated.
- Teams who retain salary on a players contract, will have the full value of the cap hit act against the teams salary cap total, regardless of whether the player is reassigned to the minors by their current team.
Such transactions will require a compelling explanation. Salary Arbitration
We are not doing salary arbitration as part of this sim. If you feel that a GM and/or agent is negotiating for an RFA in bad faith, contact a commissioner.
Miscellaneous
Performance bonuses count against the cap, however a team can only exceed the upper limit by a maximum of 7.5% (the overage of which counts towards the next season's cap hit).
Teams may not commit more salary to next season than 110% the current salary cap (i.e. exceed their tagging space).
Players claimed off waivers cannot be traded to another club (until the termination of Playoffs of the season in which he was acquired) unless he is first offered on the same terms to the club(s) that previously issued a claim (and the offer has been refused).
If you have any questions, feel free to comment below or DM sandman730. If we need to clarify some things, we will do so.
submitted by
sandman730 to
hockeyoffseason23 [link] [comments]
2023.06.04 18:48 Exido2fabulous So I tried to make my first red hybrid deck. Can I get any opinions/tips? 🙏
2023.06.04 18:47 madsen03 Clarity League EU is looking for new players - of ALL MMRs Organized Competitive Dota
Clarity League is a Europe-based Dota 2 community centered around giving players of all skill levels the opportunity to experience competitive play - in a safe & inclusive environment at that. If this appeals to you, read on and find out how to join for Season 8, the signups for which close in 11 days!
How does it work?
Players register individually, rather than with premade teams. They are then drafted onto their teams for the season (think fantasy sports!). It's first come, first serve - if you sign up early enough and make the cut, you are guaranteed to be drafted and get to play, no ifs and buts.
Seasons are split up into divisions, with 8 teams in a division. Higher divisions are higher average MMR, so you'll face opponents closer to your skill level. We do mean what we say about all MMRs being welcome - last season hosted players spanning from 250 MMR, to 10500 MMR (neither of those are typos!).
Season 8 is a two-stage tournament: the Group Stage spans 7 playdays, determining seeding for double elimination playoffs, which are played across 4 playdays. With two playdays per week, the max total duration of the season is just over 5 weeks (June 27th - August 3rd) - with more details on the schedule being available on the league Discord server, in the #calendar channel.
Once play starts, you play two series a week - same days, same time, each week (Tuesdays and Thursdays at 20:00 CEST), with BO2s throughout the group stage, and BO3s in the playoffs (with a pair of BO1s in the lower bracket) - no scheduling struggles, with play exclusively in Captains Mode. All you have to do is sign up, show up, and play some Dota!
We also run an inhouse league - see the #inhouse-info channel on the Discord for more info - though keep in mind it's not always active.
FAQ
How do I get started? For starters, join the Clarity Discord Server - we post all updates and announcements there. The registration link - as well as every other important link - can be found in the #information channel on Discord, as well as in recent updates in the #announcements channel. Check the playdays in #calendar, and if they work for you, register using the signup form (taking care to read the descriptions on the questions).
How does this work? Once you're sure that you can play every matchday (based on the #calendar channel), use the Sign-up Form to register for the season. Later on - during the activity check period - you'll receive a Discord message to confirm you're still able & willing to play. Pay close attention to DMs - Discord may hide messages from admins as Message Requests!
When the player pool is confirmed, we host Player Drafts. Again, think fantasy sports - captains bid on players to create their teams. We hold one draft for each Division, and the player pool for each Division is made up of players that remain in the pool upon the completion of the previous draft.
Once all teams are finalized, you join your team's Discord server and on June 27th, you play your first series with your team. You and your team coordinate matters like in-game roles, potential practice sessions, and gameplanning.
Can I play if I'm [x] MMR? Yes! The only MMR-related requirement we have is that your MMR is calibrated, and - ideally - that you remember your MMR from before patch 7.33. Players of all skill levels participate in Clarity League every season - the current MMR spread for Season 8 spans a range from 900 MMR to 9900 MMR (and we've had both lower and higher in past seasons!). Seasons are also split into divisions, so players will generally face opponents closer to their own skill level.
Can I play if I’m not from Europe? You can, yes - but keep in mind that every single game will be played on European servers, and the schedule is crafted with European players in mind. Nevertheless, we’ve had players from NA and SEA participate - just make sure you’re comfortable with the playtime and what will likely be higher ping, if you decide to participate from another region.
Is there a prize pool? No - introducing money to amateur environments largely serves to incentivize cheating, and we just don’t see the value in doing so.
Do our matches get casted? Some of them do, yeah! In the past about 1 in 4 of all series are casted by community members, and we organize casts for the Grand Finals of each division every season. We also welcome up and coming casters to join the community if they're looking for games to cover!
I'm unable to make it to one of my matches! What do I do? Teams are allowed to replace one player from the roster with a temporary standin. Using any more than that will result in a forfeit loss, and missing too many matches will likely result in a ban from the league - so don't register if you're guaranteed to miss matches.
I can't play every matchday, but I still want to participate. Is there anything I can do? Absolutely! Once you join the Discord server, you can keep an eye on the #standins channel - if a team is missing a player, they'll need a temporary replacement, and that's where you can help them out if you're around that evening. You can also give our inhouse league a try, featuring auto-balanced teams and a leaderboard, all hosted from within our Discord - or you could simply join to hang out in the Discord, and stay up to date on future events that might fit you & your schedule better!
Got more questions? League participants & staff members will be happy to answer any questions you have here on reddit - alternatively, you can simply join the Discord and ask whatever's on your mind in the #league-questions channel! You can also feel free to DM me here on reddit or on Discord (Madsen St. Alessia#1964) if you have questions you'd prefer to ask privately.
Important Links Join the Clarity League Discord here:
https://discord.gg/rh5te7swjq If you have any questions, I'll be happy to answer them - hope to see you join the community!
Madsen
submitted by
madsen03 to
DotA2 [link] [comments]
2023.06.04 18:45 intincas [H] Games [W] PayPal ($1 or less each), Offers
Rep Rep 2 Prices in
USD Fees on me for sales
OVER $1
PayPal Region: Canada
All are steam keys
Have
$1 EACH $0.75 EACH $0.50 EACH $0.25 EACH $0.10 EACH Want
- PayPal USD
- It Takes Two
- Jenny LeClue - Detectivu
- Tangle Tower
- Untitled Goose Game
- Split screen co-op games
- Open to game offers and will look through lists
submitted by
intincas to
indiegameswap [link] [comments]
2023.06.04 18:44 Consistent-Cold8012 smg4 2011 tierlist
2023.06.04 18:44 madsen03 Clarity League EU is looking for new players - of ALL MMRs Organized Competitive Dota - Season 8 Live
Clarity League is a Europe-based Dota 2 community centered around giving players of all skill levels the opportunity to experience competitive play - in a safe & inclusive environment at that. If this appeals to you, read on and find out how to join for Season 8, the signups for which close in 11 days!
How does it work?
Players register individually, rather than with premade teams. They are then drafted onto their teams for the season (think fantasy sports!). It's first come, first serve - if you sign up early enough and make the cut, you are guaranteed to be drafted and get to play, no ifs and buts.
Seasons are split up into divisions, with 8 teams in a division. Higher divisions are higher average MMR, so you'll face opponents closer to your skill level. We do mean what we say about all MMRs being welcome - last season hosted players spanning from 250 MMR, to 10500 MMR (neither of those are typos!).
Season 8 is a two-stage tournament: the Group Stage spans 7 playdays, determining seeding for double elimination playoffs, which are played across 4 playdays. With two playdays per week, the max total duration of the season is just over 5 weeks (June 27th - August 3rd) - with more details on the schedule being available on the league Discord server, in the #calendar channel.
Once play starts, you play two series a week - same days, same time, each week (Tuesdays and Thursdays at 20:00 CEST), with BO2s throughout the group stage, and BO3s in the playoffs (with a pair of BO1s in the lower bracket) - no scheduling struggles, with play exclusively in Captains Mode. All you have to do is sign up, show up, and play some Dota!
We also run an inhouse league - see the #inhouse-info channel on the Discord for more info - though keep in mind it's not always active.
FAQ
How do I get started? For starters, join the Clarity Discord Server - we post all updates and announcements there. The registration link - as well as every other important link - can be found in the #information channel on Discord, as well as in recent updates in the #announcements channel. Check the playdays in #calendar, and if they work for you, register using the signup form (taking care to read the descriptions on the questions).
How does this work? Once you're sure that you can play every matchday (based on the #calendar channel), use the Sign-up Form to register for the season. Later on - during the activity check period - you'll receive a Discord message to confirm you're still able & willing to play. Pay close attention to DMs - Discord may hide messages from admins as Message Requests!
When the player pool is confirmed, we host Player Drafts. Again, think fantasy sports - captains bid on players to create their teams. We hold one draft for each Division, and the player pool for each Division is made up of players that remain in the pool upon the completion of the previous draft.
Once all teams are finalized, you join your team's Discord server and on June 27th, you play your first series with your team. You and your team coordinate matters like in-game roles, potential practice sessions, and gameplanning.
Can I play if I'm [x] MMR? Yes! The only MMR-related requirement we have is that your MMR is calibrated, and - ideally - that you remember your MMR from before patch 7.33. Players of all skill levels participate in Clarity League every season - the current MMR spread for Season 8 spans a range from 900 MMR to 9900 MMR (and we've had both lower and higher in past seasons!). Seasons are also split into divisions, so players will generally face opponents closer to their own skill level.
Can I play if I’m not from Europe? You can, yes - but keep in mind that every single game will be played on European servers, and the schedule is crafted with European players in mind. Nevertheless, we’ve had players from NA and SEA participate - just make sure you’re comfortable with the playtime and what will likely be higher ping, if you decide to participate from another region.
Is there a prize pool? No - introducing money to amateur environments largely serves to incentivize cheating, and we just don’t see the value in doing so.
Do our matches get casted? Some of them do, yeah! In the past about 1 in 4 of all series are casted by community members, and we organize casts for the Grand Finals of each division every season. We also welcome up and coming casters to join the community if they're looking for games to cover!
I'm unable to make it to one of my matches! What do I do? Teams are allowed to replace one player from the roster with a temporary standin. Using any more than that will result in a forfeit loss, and missing too many matches will likely result in a ban from the league - so don't register if you're guaranteed to miss matches.
I can't play every matchday, but I still want to participate. Is there anything I can do? Absolutely! Once you join the Discord server, you can keep an eye on the #standins channel - if a team is missing a player, they'll need a temporary replacement, and that's where you can help them out if you're around that evening. You can also give our inhouse league a try, featuring auto-balanced teams and a leaderboard, all hosted from within our Discord - or you could simply join to hang out in the Discord, and stay up to date on future events that might fit you & your schedule better!
Got more questions? League participants & staff members will be happy to answer any questions you have here on reddit - alternatively, you can simply join the Discord and ask whatever's on your mind in the #league-questions channel! You can also feel free to DM me here on reddit or on Discord (Madsen St. Alessia#1964) if you have questions you'd prefer to ask privately.
Important Links Join the Clarity League Discord here:
https://discord.gg/rh5te7swjq If you have any questions, I'll be happy to answer them - hope to see you join the community!
Madsen
submitted by
madsen03 to
learndota2 [link] [comments]
2023.06.04 18:42 muhammad-al-arifi Game crashes on startup with dx11 (cooked) (not responding)
When I try to start the game, it crashes on startup with a white rectangle in the top left, and the window is named "dx11 (cooked) (not responding)". Sometimes I get to the title screen but when the game receives any input, it crashes.
Here are my logs:
Log: Log file open, 04/06/2023 18:32:56
Log: GPsyonixBuildID 230413.76047.419576
Log: Command line: -AUTH_LOGIN=unused -AUTH_PASSWORD=CENSORED -AUTH_TYPE=exchangecode -epicapp=Sugar -epicenv=Prod -EpicPortal -epicusername="CENSORED" -epicuserid=CENSORED -epiclocale=de -epicsandboxid=CENSORED
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
Init: Language extension: DEU
Init: Language extension: DEU
DevConfig: GConfig::LoadFile associated file: ..\..\TAGame\Config\TAUI.ini
Init: Version: 230413.76047.419576
Init: Compiled (64-bit): Apr 13 2023 21:41:21
Init: Command line: -AUTH_LOGIN=unused -AUTH_PASSWORD=CENSORED -AUTH_TYPE=exchangecode -epicapp=Sugar -epicenv=Prod -EpicPortal -epicusername="CENSORED" -epicuserid=CENSORE -epiclocale=de -epicsandboxid=CENSORED
Init: Base directory: C:\Program Files (x86)\Epic Games\rocketleague\Binaries\Win64\
[0000.95] Log: Purging 7-day cache '..\..\TAGame\Logs\*.dmp'...
[0000.95] Log: Purging 3-day cache '..\..\TAGame\Logs\*.log'...
[0000.96] Init: Computer: win11-desktop
[0000.96] Init: User: user
[0000.96] Init: CPU Page size=4096, Processors=12
[0000.96] Init: High frequency timer resolution =14.318180 MHz
[0000.96] Init: Memory total: Physical=16.0GB (16GB approx) Pagefile=23.7GB Virtual=131072.0GB
[0000.96] Init: Presizing for 138000 objects not considered by GC, pre-allocating 0 bytes.
[0000.96] Init: Object subsystem initialized
[0001.07] Log: Using feature set PrimeUpdate42
[0001.18] Log: FOnlineSubsystemEOS: EOS version = 1.13.0-24551320
[0001.19] DevOnline: EOS Platform CacheDirectory=C:\Users\user\AppData\Local\Rocket League\
[0001.97] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1060 6GB
[0001.97] Log: Adapter has 6044MB of dedicated video memory, 0MB of dedicated system memory, and 8168MB of shared system memory
[0002.01] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
[0002.01] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8168MB of shared system memory
[0002.02] Log: Shader platform (RHI): PC-D3D-SM5
[0002.21] Breadcrumbs: Startup_PreInit: 2.212
[0002.26] Breadcrumbs: Startup_LoadGlobalShaders: 0.050
[0007.34] Log: ProductDatabase_TA::InitProductLabels 0.01 sec total.
[0007.42] Log: ProductDatabase_TA::UpdateAvailableProducts 0.08 sec total.
[0007.44] Breadcrumbs: Startup_LoadScriptPackages: 5.174
[0008.11] Breadcrumbs: Startup_LoadNonNativePackages: 0.678
[0008.12] Log: 139658 objects as part of root set at end of initial load.
[0008.12] Log: 0 out of 0 bytes used by permanent object pool.
[0008.12] Log: ShaderCache load stats: AccumLoadSeconds=(3.238) ShadersLoaded=(338008) Duplicates=(20093)
[0008.12] Log: Initializing Engine...
[0008.12] Log: BuildID: 1445111688 from GPsyonixBuildID
[0008.23] SystemSettings: Loading PC Settings
[0008.24] Breadcrumbs: Startup_BuildGuidCache: 0.130
[0008.28] Log: Running hardware survey...
[0008.28] Log: Wwise(R) SDK Version 2019.1.1 Build 6977. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
[0008.42] Log: OS: Microsoft Windows 11 Pro (22000)
[0008.42] Breadcrumbs: Startup_ClientInit: 0.180
[0008.45] Log: WinSAT: 7.8 [9.2 CPU, 8.7 2D, 9.9 3D, 9.2 Mem, 7.8 Disk]
[0009.67] Log: Processor: AMD Ryzen 5 2600 Six-Core Processor (AMD64 Family 23 Model 8 Stepping 2) 6 Cores, 12 Threads
[0009.67] Log: Memory: 8.00GB
[0009.67] Log: Memory: 8.00GB
[0009.67] Log: VideoController: NVIDIA GeForce GTX 1060 6GB (31.0.15.3203)
[0009.67] Log: Network Adapter: Realtek PCIe GbE Family Controller
[0009.67] Log: Network Adapter: VirtualBox Host-Only Ethernet Adapter
[0009.67] Log: Disk C: 9.44GB free of 222.85GB
[0009.67] Log: Disk D: 79.27GB free of 714.25GB
[0009.67] Log: Disk F: 2788.40GB free of 2794.16GB
[0009.67] Log: Sound Device: USB Audio 2.0
[0009.67] Log: Sound Device: USB-Audiogerät
[0009.67] Log: Sound Device: NVIDIA High Definition Audio
[0009.67] Log: Sound Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
[0009.67] Log: Sound Device: High Definition Audio-Gerät
[0009.67] Log: Sound Device: SteelSeries Sonar Virtual Audio Device
[0009.67] Log: Sound Device: Voicemod Virtual Audio Device (WDM)
[0009.67] Log: Hardware survey complete in 0.70 seconds.
[0009.67] Log: Detected 1 GPUs for rendering
[0009.73] Breadcrumbs: Startup_CreateViewport: 1.307
[0009.73] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
[0010.12] ScriptLog: PsyNet using environment DBE_Production Prod
[0010.13] PsyNet: PsyNetConnection_X_0 disabled OSCS_ServiceUnavailable
[0010.13] PsyNetStaticData: HandleCacheExpired
[0010.13] PsyNetStaticData: HandleGetURL URL=(
https://config.psynet.gg/v2/Config/BattleCars/1445111688/Prod/Epic/DEU/)
[0010.13] PsyNetStaticData: Blocking sync start
[0010.14] DevOnline: WebRequest_X_0 SEND:
https://config.psynet.gg/v2/Config/BattleCars/1445111688/Prod/Epic/DEU/ [0010.32] DevOnline: WebRequest_X_0 RECV: 304
[0010.32] PsyNetStaticData: Blocking sync complete. Elapsed=0.1893
[0010.32] PsyNetStaticData: HandleDataChanged
[0010.40] Log: ProductDatabase_TA::UpdateAvailableProducts 0.07 sec total.
[0012.40] Log: ProductDatabase_TA::InitProductLabels 0.01 sec total.
[0012.40] PsyNet: PsyNetConnection_X_0 enabled
[0012.42] PsyNetStaticData: UpdateCacheTimerEnabled CacheTimer.bEnabled=(True)
[0012.43] Auth: OnlinePlayerAuthentication_TA_0 None Unknown00 SetAuthLoginError [Error Type=OSCS_NotConnected Code=-1 Message=]
[0012.43] Auth: OnlinePlayerAuthentication_TA_0 None Unknown00 Logout
[0012.43] PsyNet: PsyNetConnection_X_1 disabled OSCS_NotConnected
[0012.43] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Unknown00 HandlePsyNetConnectionChanged
[0012.43] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Unknown00 UpdateLoginState
[0012.43] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Unknown00 SetAuthLoginError [Error Type=OSCS_NotConnected Code=-1 Message=]
[0012.43] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Unknown00 Logout
[0012.43] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Unknown00 UpdateLoginState AuthLoginError=[Error Type=OSCS_NotConnected Code=-1 Message=]
[0012.43] ScriptLog: HandleBlockListStatusCreated Status=(PlatformBlockListStatus_0) ControllerId=(0)
[0012.43] SaveGame: Load Player.ControllerId=(0) SaveFileName=(..\..\TAGame\SaveDataEpic\DBE_Production\
b0741f8dbb80490cb22519aed5b2da0b.save)
[0012.44] Breadcrumbs: Startup_InitOnlineSubsystem: 2.710
[0012.46] DevNet: Browse: MENU_Main_p
[0012.47] Log: LoadMap: MENU_Main_p
[0012.47] Exit: XAudio2 Device shut down.
[0012.50] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_GFxMenu_SF.upk
[0012.57] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GFxSounds_MainMenu_SF.upk
[0012.58] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GFX_StartMenu_SF.upk
[0012.66] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GFX_MainMenu_SF.upk
[0012.72] Log: Game class is 'GameInfo_GFxMenu_TA'
[0012.79] Log: *** WARNING - PATHS MAY NOT BE VALID ***
[0012.79] Log: Bringing World menu_main_p.TheWorld up for play (0) at 2023.06.04-18.33.08
[0012.79] Log: Flushing async loaders.
[0013.02] Log: Flushed async loaders.
[0013.03] Log: Bringing up level for play took: 0.298115
[0013.53] Log: ########### Finished loading level: 1.061848 seconds
[0013.55] Breadcrumbs: Startup_Browse: 1.107
[0013.55] Log: Initializing Engine Completed
[0013.55] Breadcrumbs: Startup_Total: 13.550
[0013.58] DevOnline: WebRequest_X_1 SEND:
https://rl-cdn.psyonix.com/SpecialEvent/Images/rl_season-rush_event-screen_logo.png [0013.58] DevOnline: WebRequest_X_2 SEND:
https://rl-cdn.psyonix.com/SpecialEvent/Images/rl_season-rush_event-screen.jpg [0013.59] SaveGame: HandleDataLoaded Result.Code=(BasicLoadResult_Success)
[0013.59] ScriptLog: NetworkSave_TA_0 ApplySettings ReplicationRate=60 NetSpeed=15000 InputRate=60
[0014.07] SaveData: Profile_TA_0 OnLoaded LocalID=(0)
[0014.07] ScriptLog: GetDLCProducts, UnlockedDLCList=
[0014.09] ScriptLog: GetDLCProducts, UnlockedDLCList=
[0014.09] SaveGame: LocalPlayer_TA_0 HandleSaveDataLoaded
[0014.21] Log: Flushing async loaders.
[0014.93] Log: Flushed async loaders.
[0015.23] Warning: Warning, Material boost_toonywater.Materials.Blank_MAT missing bUsedWithStaticLighting=True!
[0015.23] Warning: Warning, Material BlackMarketTest_Skin.MAT_BlackMarketTest missing bUsedWithStaticLighting=True!
[0015.83] DevOnline: EOSSDK-LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
[0016.00] DevOnline: WebRequest_X_1 RECV: 304
[0016.01] DevOnline: WebRequest_X_2 RECV: 304
[0016.78] DevOnline: UOnlinePersistentAuthInterfaceEOS::LoginCallback ResultCode = EOS_Success
[0017.04] DevOnline: WebRequest_X_3 SEND:
https://api.epicgames.dev/epic/id/v1/accounts?accountId=b0741f8dbb80490cb22519aed5b2da0b [0017.04] PsyNet: PsyNetConnection_X_1 enabled
[0017.04] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Epicb0741f8dbb80490cb22519aed5b2da0b0 HandlePsyNetConnectionChanged
[0017.04] Auth: OnlinePlayerAuthentication_TA_0 LoggedOut Epicb0741f8dbb80490cb22519aed5b2da0b0 UpdateLoginState
[0017.04] ScriptLog: OnlinePlayerAuthentication_TA_0 LoggedOut Epicb0741f8dbb80490cb22519aed5b2da0b0 GotoAuthState RequestAuthCode
[0017.04] Auth: OnlinePlayerAuthentication_TA_0 RequestAuthCode Epicb0741f8dbb80490cb22519aed5b2da0b0 RequestAuthTicket Epicb0741f8dbb80490cb22519aed5b2da0b0
[0017.04] Auth: OnlinePlayerAuthentication_TA_0 RequestAuthCode Epicb0741f8dbb80490cb22519aed5b2da0b0 HandleAuthTicket bSuccess=(True)
[0017.04] ScriptLog: OnlinePlayerAuthentication_TA_0 RequestAuthCode Epicb0741f8dbb80490cb22519aed5b2da0b0 GotoAuthState SendLoginRequest
[0017.04] Auth: OnlinePlayerAuthentication_TA_0 SendLoginRequest Epicb0741f8dbb80490cb22519aed5b2da0b0 HandleLoginStatusChanged LS_LoggedIn Epicb0741f8dbb80490cb22519aed5b2da0b0
[0017.04] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Der_Mustermann08 PlayerID=Epicb0741f8dbb80490cb22519aed5b2da0b0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
[0017.04] PsyNet: HTTP send ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
[0017.04] DevOnline: WebRequest_X_4 SEND:
https://api.rlpp.psynet.gg/rpc/Auth/AuthPlayev2 [0017.20] ScriptLog: GetDLCProducts, UnlockedDLCList=
[0017.55] DevOnline: WebRequest_X_4 RECV: 200
[0017.55] PsyNet: HTTP recv ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_1
[0017.57] DevOnline: WebRequest_X_3 RECV: 200
[0017.57] ScriptLog: OnlinePlayerAuthentication_TA_0 SendLoginRequest Epicb0741f8dbb80490cb22519aed5b2da0b0 GotoAuthState LoggedIn
[0017.57] Auth: OnlinePlayer_TA_0 OnlinePlayerAuthentication_TA_0 HandleAuthLoginChange Auth.bLoggedIn=(True)
[0017.57] PsyNet: Enabling PerCon
[0017.57] PsyNet: PsyNetConnection_X_1 SetAuthorized bAuthorized=True
[0017.57] RankedReconnect: LocalPlayer_TA_0.CheckForRankedReconnect() bOpenedStartMenu=(False) IsMenuLevel=(True) bLoggedIn=(True) IsPrimaryPlayer=(True) RankedReconnectAvailable=(False) EpochTime=(0) EpochNow=(1685896454) TimeSince=(1685896454) ReconnectTimeoutSeconds=(900) Reservation=()
[0017.83] PsyNet: PsyNetMessengerWebSocket_X_0 Connected
[0017.83] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bConnected=(True) bFreshConnection=(True)
[0017.83] DevOnline: WebRequest_X_5 SEND:
https://api.kws.ol.epicgames.com/v1/epic-settings/public/users/b0741f8dbb80490cb22519aed5b2da0b/values?game=rl [0017.83] DevOnline: WebRequest_X_6 SEND:
https://api.epicgames.dev/epic/friends/v1/b0741f8dbb80490cb22519aed5b2da0b/blocklist [0017.83] DevOnline: PlayerDataStorage_QueryFileList: Beginning to query files. User=(b0741f8dbb80490cb22519aed5b2da0b)
[0017.83] PsyNetBeaconDetail_X: PsyNetBeacon_X_0 SetPsyNetConnection InPsyNetConnection=(PsyNetConnection_X_1)
[0017.83] PsyNet: PsyNetConnection_X_1 UpdateConnectionState bPerConConnected=(True)
[0017.96] DevOnline: WebRequest_X_6 RECV: 200
[0017.97] ScriptLog: HandleStatusChanged PrimaryStatus.DownloadStatus=(EB_Success) ControllerId=(0)
[0018.07] ScriptLog: ListenForBlockListDownloaded PrimaryStatus=(PlatformBlockListStatus_0) PrimaryStatus.DownloadStatus=(EB_Success)
[0018.09] EOSVoice: HandleFriendsListChanged
[0018.17] DevOnline: WebRequest_X_5 RECV: 200
[0018.17] EOSPermissions: NS=chat SN=text PL=null EL=null DV=0 IV=0
[0018.17] EOSPermissions: NS=chat SN=voice PL=null EL=null DV=0 IV=0
[0018.17] EOSPermissions: NS=profile SN=p2p-trading PL=null EL=null DV=0 IV=0
[0018.17] EOSPermissions: NS=profile SN=require-pin-to-add-friend PL=False EL=null DV=False IV=False
[0018.17] DevOnline: WebRequest_X_7 SEND:
https://api.epicgames.dev/epic/friends/v1/b0741f8dbb80490cb22519aed5b2da0b/outgoing [0018.23] DevOnline: PlayerDataStorage_QueryFileList: Finished querying files. User=(b0741f8dbb80490cb22519aed5b2da0b) Success=(1)
[0018.23] DevOnline: PlayerDataStorage_ReadFile: Beginning to download file. User=(b0741f8dbb80490cb22519aed5b2da0b) FileName=(RLSaveData)
[0018.28] DevOnline: WebRequest_X_8 SEND:
https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Play.jpg [0018.28] DevOnline: WebRequest_X_9 SEND:
https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Shot.jpg [0018.28] DevOnline: WebRequest_X_10 SEND:
https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Save.jpg [0018.28] DevOnline: WebRequest_X_11 SEND:
https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Center.jpg [0018.28] DevOnline: WebRequest_X_12 SEND:
https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Win.jpg [0018.28] DevOnline: WebRequest_X_13 SEND:
https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_AerialGoal.jpg [0018.28] DevOnline: WebRequest_X_14 SEND:
https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_SAG.jpg [0018.28] DevOnline: WebRequest_X_15 SEND:
https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Clear.jpg [0018.28] DevOnline: WebRequest_X_16 SEND:
https://rl-cdn.psyonix.com/ChallengeIcons/Challenge_Goal.jpg [0018.30] DevOnline: WebRequest_X_7 RECV: 200
[0018.31] DevOnline: WebRequest_X_17 SEND:
https://rl-cdn.psyonix.com/ChallengeBanners/NUX_Popup_Octane.png [0018.31] DevOnline: WebRequest_X_18 SEND:
https://rl-cdn.psyonix.com/ChallengeBanners/Season_imagery_Reward.png [0018.32] DevOnline: WebRequest_X_19 SEND:
https://rl-cdn.psyonix.com/ChallengeBanners/rl_s10_challenge_dashboard.png [0018.35] DevOnline: WebRequest_X_8 RECV: 304
[0018.35] ScriptLog: RegionPinger_X_0 PingRegions ("
104.153.85.120:18297","
63.33.189.62:8807","
13.57.223.153:8461","
34.126.172.1:2667","
54.151.128.56:8493","
34.85.38.127:2047","
185.179.203.5:25559","
117.120.11.163:3167","
185.179.201.73:11284","
15.229.127.180:8281","
3.111.38.247:7807")
[0018.45] DevOnline: WebRequest_X_9 RECV: 304
[0018.45] DevOnline: WebRequest_X_10 RECV: 304
[0018.45] DevOnline: WebRequest_X_11 RECV: 304
[0018.45] DevOnline: WebRequest_X_14 RECV: 304
[0018.46] DevOnline: PlayerDataStorage_ReadFile: File download complete. User=(b0741f8dbb80490cb22519aed5b2da0b) FileName=(RLSaveData) Success=(1)
[0018.46] EOSSync: HandleFileReadComplete LocalSaveTick: 141
[0018.46] EOSSync: HandleFileReadComplete OnlineSaveTick: 141
[0018.46] EOSSync: HandleFileReadComplete Local Save is up to date, keeping this file
[0018.46] ScriptLog: NewProductIDs128:
[0018.46] ScriptLog: GetDLCProducts, UnlockedDLCList=
[0018.47] ScriptLog: GetDLCProducts, UnlockedDLCList=
[0018.47] ScriptLog: GetDLCProducts, UnlockedDLCList=
[0018.47] DevOnline: WebRequest_X_12 RECV: 304
[0018.47] DevOnline: WebRequest_X_13 RECV: 304
[0018.47] DevOnline: WebRequest_X_15 RECV: 304
[0018.47] DevOnline: WebRequest_X_16 RECV: 304
[0018.47] DevOnline: WebRequest_X_20 SEND:
https://rl-cdn.psyonix.com/Legal/PC/EULA/DEU.txt [0018.47] DevOnline: WebRequest_X_21 SEND:
https://rl-cdn.psyonix.com/Legal/PC/PrivacyPolicy/DEU.txt [0018.51] DevOnline: WebRequest_X_17 RECV: 304
[0018.51] DevOnline: WebRequest_X_18 RECV: 304
[0018.51] DevOnline: WebRequest_X_19 RECV: 304
[0018.51] DevOnline: WebRequest_X_21 RECV: 304
[0018.53] DevOnline: WebRequest_X_20 RECV: 304
[0019.58] Matchmaking: All Regions Pinged: USE (0.1129),EU (0.0
submitted by
muhammad-al-arifi to
RocketLeague [link] [comments]
2023.06.04 18:41 Interesting_Bit_8615 The biggest award snub I’ve ever had
| QB got MVP with below par numbers. Receiver got OPOY with lower numbers than my receivers get on extreme. And my running back who has been snubbed out of MVP and OPOY on numerous occasions gets screwed worse than ever before. submitted by Interesting_Bit_8615 to RetroBowl [link] [comments] |
2023.06.04 18:40 NewYorkMetsBot2 GAME THREAD: Blue Jays @ Mets - Sun, Jun 04 @ 01:40 PM EDT
Game Status: Pre-Game - First Pitch is scheduled for 01:40 PM EDT
Links & Info
- Current conditions at Citi Field: 63°F - Cloudy - Wind 11 mph, In From LF
- TV: National: MLBN (out-of-market only), Blue Jays: SNET NOW App, TVA Sports (fr), SNET, Mets: SNY
- Radio: Blue Jays: Sportsnet.ca, SN590, Mets: Audacy (es), ESPN Deportes 1050 (es), WCBS 880
- MLB Gameday
- Statcast Game Preview
Division Scoreboard
PHI @ WSH 01:35 PM EDT
OAK @ MIA 01:40 PM EDT
ATL @ AZ 04:10 PM EDT
Posted: 06/04/2023 12:40:00 PM EDT submitted by
NewYorkMetsBot2 to
NewYorkMets [link] [comments]
2023.06.04 18:39 Kapeter Saw this Stat Flashed on Sportsnet.
2023.06.04 18:37 im-jus-existing TRISTAN DESERVED BETTER
Watching season 1 episode 21, and tristan deserves better that’s all.
submitted by
im-jus-existing to
GilmoreGirls [link] [comments]
2023.06.04 18:37 Mittsu3 The No-Stress Skyline List v2
this list was specifically created for mali GPUsers on 2nd gen bifrost and valhall+ architecture; it is not intended to serve devices with older or budgeted hardware as they require more specificity and configuration than what can be provided.
each title has been tested as playable on a pixel6pro with skyline v69.
the majority require day1 or updated bug fixes to run, for which yanu through termux was the preferred method. for the handful of cases where lower firmware was required, nsc builder was utilized.
Title | Condition |
#DRIVE | Playable - Persistent Visual Glitch |
Advanced Wars 1+2 | Playable - Flush Count 0 |
A Little to the Left | Playable - Flush Count 0 |
A Short Hike | Playable |
Alba | Playable - Flush Count 8 |
Arcane Vale | Playable |
Arietta of Spirits | Playable |
Ash of Gods Redemption | Playable |
Ash of Gods The Way | Playable |
Autonauts | Playable |
Bastion | Playable |
Bayonetta 2 | Playable - Slight Visual Glitch |
Baldo The Guardian Owls | Playable |
Beacon Pines | Playable |
Bear & Breakfast | Playable |
Blacksmith of the Sand Kingdom | Playable |
Blanc | Playable |
Blasphemous | Playable |
Buddy Simulator | Playable |
Bug Fables | Playable - Slight Visual Glitch |
Burnout Paradise Remastered | Playable |
Call Of Juarez Gunslinger | Playable |
Carrion | Playable |
Cat Quest 2 | Playable |
Cathedral | Playable |
Celeste | Playable |
Chained Echoes | Playable |
Coffee Talk | Playable |
Coffee Talk 2 | Playable - Flush Count 0 |
Contract Killer | Playable |
Cosmic Star Heroine | Playable |
Crash Team Racing | Playable - Slight Visual Glitch |
Crash N'Sane Trilogy | Playable - Slight Visual Glitch |
CrossCode | Playable |
Cult of the Lamb | Playable |
Cuphead | Playable |
Darksiders | Playable |
Darksiders 2 | Playable |
DELTARUNE | Playable |
De Blob | Playable |
Dead Cells | Playable |
Demon Throttle | Playable |
Devil May Cry 2 | Playable |
Diablo III | Playable |
Don't Starve | Playable |
Don't Starve Together | Playable |
Dorfromantik | Playable - Slot Count 6, Flush Count 1024) |
DREDGE | Playable - Flush Count 42 |
Dude Where Is My Beer? | Playable |
Earthlock | Playable |
Eastward | Playable |
Everhood | Playable |
Evil Tonight | Playable |
Fight'NRage | Playable |
Forager | Playable |
Formula Retro Racing | Playable |
Furi | Playable |
Garden Story | Playable |
Ghost Song | Playable - Slot Count 6 |
Gods Will Fall | Playable |
Golf Club Wasteland | Playable |
Golf Story | Playable |
Gruta | Playable - Flush Count 11 |
Hades | Playable - Disable Shader Cache |
Have a Nice Death | Playable - Slot Count 6, Flush Count 7 |
Haven Park | Playable |
Hello Goodboy | Playable |
Hero Must Die. Again | Playable |
Heroland | Playable |
Hidden Through Time | Playable |
Hoa | Playable |
Hollow Knight | Playable |
House Flipper | Playable |
Hyper Light Drifter | Playable - Lengthy Blank Intro |
I AM SETSUNA | Playable |
Ikenfell | Playable |
Infernax | Playable |
Inscryption | Playable |
Jojo's Bizarre Adventure | Playable |
Katamari Reroll Reverie | Playable |
Katana Zero | Playable |
Killer Frequency | Playable |
Lego Worlds | Playable |
Lil Gator Game | Playable |
Littlewood | Playable |
Lonesome Village | Playable - Slot Count 6 |
Lost Ruins | Playable - Flush Count 36 |
Lunistice | Playable |
Meg's Monster | Playable |
Mercenaries Saga Chronicles | Playable |
Metroid Dread | Playable - Minor Visual Glitch |
Melatonin | Playable |
Melon Journey Bittersweet Memories | Playable - Persistent Visual Glitch |
My Friend Pedro Blood Bullets Bananas | Playable - Persistent Visual Glitch |
Nickelodeon Kart Racers 2 | Playable |
Ninja Gaiden Sigma | Playable |
Ninja Storm 3 | Playable - Minor Visual Glitch |
Nobody Saves the World | Playable - Slow Load then Full Speed |
No Place Like Home | Playable |
Nuclear Blaze | Playable |
Omega Strike | Playable |
Ooblets | Playable - Dim Shaders |
Panzer Paladin | Playable |
Pascals Wager | Playable |
Persona 5 Royal | Playable - Persistent Visual Glitch |
Pizza Tower Homebrew | Playable |
Poison Control | Playable |
Pokemon Let's Go Pikachu | Playable |
Pokemon Sword | Playable - Brief Slowdowns |
Post Void | Playable |
Potion Permit | Playable |
Prodeus | Playable |
Pupperazzi | Playable - Minor Visual Glitch |
Rise&Shine | Playable |
RiverBond | Playable |
Rune Factory 5 | Playable |
Samurai Maiden | Playable |
Scott Pilgrim vs. The World | Playable |
Shining Resonance Refrain | Playable |
Shovel Knight Treasure Trove | Playable |
Skies of Fury DX | Playable |
Skul The Hero Slayer | Playable |
Slime Rancher Plortable | Playable - Random Freeze |
Sludge Life | Playable |
Smelter | Playable |
Sniper Elite 4 | Playable |
Sonic Mania+ | Playable |
Souldiers | Playable |
South Park: The Stick of Truth | Playable |
Sports Story | Playable - Flush Count 0 |
Star Renegades | Playable - Minor Visual Glitch |
Stardew Valley | Playable |
Story of Seasons: A Wonderful Life | Playable |
Story of Seasons: Friends of Mineral Town | Playable |
Stubbs The Zombie | Playable |
Super Mario 3D World | Playable - Persistent Visual Glitch) |
Tales of Vesperia | Playable |
The Knight Witch | Playable |
The Last Spell | Playable |
The Mageseeker | Playable |
The Rumble Fish 2 | Playable |
The Stanley Parable | Playable - Minor Visual Glitch |
The Swords of Ditto | Playable |
TMNT Shredders Revenge | Playable |
To The Moon | Playable |
To The Rescue | Playable - Flush Count 0 |
Torchlight 2 | Playable |
Touhou Luna Nights | Playable |
Turnip Boy Commits Tax Evasion | Playable |
Ultra Pixel Survive | Playable |
Undead Horde 2 Necropolis | Playable |
Undertale | Playable |
Unsouled | Playable |
Untitled Goose Game | Playable |
Urbek City Builder | Playable |
Viviette | Playable |
Wargroove | Playable - Flush Count 0 |
WHAT THE GOLF? | Playable |
Wildfrost | Playable |
Y2K A Postmodern RPG | Playable |
Yonder The Cloud Catcher Chronicles | Playable |
Yuppie Psycho Executive Edition | Playable |
ZOIDS Wild Blast Unleashed | Playable |
submitted by
Mittsu3 to
EmulationOnAndroid [link] [comments]
2023.06.04 18:36 Dreaded-Traveler Advice on overheating XJ
| Hello everyone I recently did a coolant flush and checked on my water pump and thermostat. Replaced the thermostat and the pump was good but still seems to overheat when I drive in cities etc. I was looking into replacing the radiator with a AlloyWorks radiator pictured below. I wanted to know if anyone out there has used this product and If so is it worth it? Or just do a regular radiator from AutoZone? Please and thank you submitted by Dreaded-Traveler to JeepDIY [link] [comments] |
2023.06.04 18:36 Watermelon_n_Chicken Which one looks better? The Complete Box Set or the Individual Volumes?
2023.06.04 18:36 Hercules1579 Single Game Selections 6/4